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@fluentui/react-northstar

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import { ForwardRefComponent } from '@fluentui/react-bindings'; import * as React from 'react'; import { ChildrenComponentProps } from '../../utils'; import { ComponentEventHandler } from '../../types'; export declare type AnimationChildrenProp = (props: { classes: string; state: 'unmounted' | 'exited' | 'entering' | 'entered' | 'exiting'; }) => React.ReactNode; export interface AnimationProps extends ChildrenComponentProps<AnimationChildrenProp | React.ReactChild> { /** Additional CSS class name(s) to apply. */ className?: string; /** The name for the animation that should be applied, defined in the theme. */ name?: string; /** Specifies a delay for the start of an animation. Negative values are * also allowed. If using negative values, the animation will start as if it had already been * playing for that amount of time. */ delay?: string; /** Specifies whether an animation should be played forwards, backwards or in alternate cycles. * It can have the following values: * - normal (default) - The animation is played as normal (forwards) * - reverse - The animation is played in reverse direction (backwards) * - alternate - The animation is played forwards first, then backwards * - alternate-reverse - The animation is played backwards first, then forwards */ direction?: string; /** Specifies how long an animation should take to complete. */ duration?: string; /** * Specifies a style for the target element when the animation is not playing (i.e. before it starts, after it ends, or both). * It can have the following values: * - none (default) - Animation will not apply any styles to the element before or after it is executing * - forwards - The element will retain the style values that is set by the last keyframe (depends on animation-direction and animation-iteration-count) * - backwards - The element will get the style values that is set by the first keyframe (depends on animation-direction), and retain this during the animation-delay period * - both - The animation will follow the rules for both forwards and backwards, extending the animation properties in both directions * */ fillMode?: string; /** Specifies the number of times an animation should run. */ iterationCount?: string; /** Custom parameters for the keyframe defined for the animation. */ keyframeParams?: object; /** * Specifies whether the animation is running or paused. It can have the following values: * - paused - Specifies that the animation is paused * - running - Default value. Specifies that the animation is running * - initial - Sets this property to its default value. * - inherit - Inherits this property from its parent element. * */ playState?: string; /** * Specifies the speed curve of the animation. It can have the following values: * - ease - Specifies an animation with a slow start, then fast, then end slowly (this is default) * - linear - Specifies an animation with the same speed from start to end * - ease-in - Specifies an animation with a slow start * - ease-out - Specifies an animation with a slow end * - ease-in-out - Specifies an animation with a slow start and end * - cubic-bezier(n,n,n,n) - Lets you define your own values in a cubic-bezier function */ timingFunction?: string; /** Show the component; triggers the enter or exit animation. */ visible?: boolean; /** Run the enter animation when the component mounts, if it is initially shown. */ appear?: boolean; /** Wait until the first "enter" transition to mount the component (add it to the DOM). */ mountOnEnter?: boolean; /** Unmount the component (remove it from the DOM) when it is not shown. */ unmountOnExit?: boolean; /** The duration of the transition, in milliseconds. */ timeout?: number | { enter?: number; exit?: number; appear?: number; }; /** * Callback fired before the "entering" status is applied. * @param event - React's original SyntheticEvent. * @param data - All props. */ onEnter?: ComponentEventHandler<AnimationProps>; /** * Callback fired after the "entering" status is applied. * @param event - React's original SyntheticEvent. * @param data - All props. */ onEntering?: ComponentEventHandler<AnimationProps>; /** * Callback fired after the "entered" status is applied. * @param event - React's original SyntheticEvent. * @param data - All props. */ onEntered?: ComponentEventHandler<AnimationProps>; /** * Callback fired before the "exiting" status is applied. * @param event - React's original SyntheticEvent. * @param data - All props. */ onExit?: ComponentEventHandler<AnimationProps>; /** * Callback fired after the "exiting" status is applied. * @param event - React's original SyntheticEvent. * @param data - All props. */ onExiting?: ComponentEventHandler<AnimationProps>; /** * Callback fired after the "exited" status is applied. * @param event - React's original SyntheticEvent. * @param data - All props. */ onExited?: ComponentEventHandler<AnimationProps>; } /** * An Animation provides animation effects to rendered elements. */ export declare const Animation: ForwardRefComponent<AnimationProps>;