@floating-ui/react-dom
Version:
Floating UI for React DOM
372 lines (353 loc) • 10.6 kB
JavaScript
import { computePosition, arrow as arrow$2, autoPlacement as autoPlacement$1, flip as flip$1, hide as hide$1, inline as inline$1, limitShift as limitShift$1, offset as offset$1, shift as shift$1, size as size$1 } from '@floating-ui/dom';
export { autoUpdate, computePosition, detectOverflow, getOverflowAncestors, platform } from '@floating-ui/dom';
import * as React from 'react';
import { useLayoutEffect } from 'react';
import * as ReactDOM from 'react-dom';
var isClient = typeof document !== 'undefined';
var noop = function noop() {};
var index = isClient ? useLayoutEffect : noop;
// Fork of `fast-deep-equal` that only does the comparisons we need and compares
// functions
function deepEqual(a, b) {
if (a === b) {
return true;
}
if (typeof a !== typeof b) {
return false;
}
if (typeof a === 'function' && a.toString() === b.toString()) {
return true;
}
let length;
let i;
let keys;
if (a && b && typeof a === 'object') {
if (Array.isArray(a)) {
length = a.length;
if (length !== b.length) return false;
for (i = length; i-- !== 0;) {
if (!deepEqual(a[i], b[i])) {
return false;
}
}
return true;
}
keys = Object.keys(a);
length = keys.length;
if (length !== Object.keys(b).length) {
return false;
}
for (i = length; i-- !== 0;) {
if (!{}.hasOwnProperty.call(b, keys[i])) {
return false;
}
}
for (i = length; i-- !== 0;) {
const key = keys[i];
if (key === '_owner' && a.$$typeof) {
continue;
}
if (!deepEqual(a[key], b[key])) {
return false;
}
}
return true;
}
return a !== a && b !== b;
}
function getDPR(element) {
if (typeof window === 'undefined') {
return 1;
}
const win = element.ownerDocument.defaultView || window;
return win.devicePixelRatio || 1;
}
function roundByDPR(element, value) {
const dpr = getDPR(element);
return Math.round(value * dpr) / dpr;
}
function useLatestRef(value) {
const ref = React.useRef(value);
index(() => {
ref.current = value;
});
return ref;
}
/**
* Provides data to position a floating element.
* @see https://floating-ui.com/docs/useFloating
*/
function useFloating(options) {
if (options === void 0) {
options = {};
}
const {
placement = 'bottom',
strategy = 'absolute',
middleware = [],
platform,
elements: {
reference: externalReference,
floating: externalFloating
} = {},
transform = true,
whileElementsMounted,
open
} = options;
const [data, setData] = React.useState({
x: 0,
y: 0,
strategy,
placement,
middlewareData: {},
isPositioned: false
});
const [latestMiddleware, setLatestMiddleware] = React.useState(middleware);
if (!deepEqual(latestMiddleware, middleware)) {
setLatestMiddleware(middleware);
}
const [_reference, _setReference] = React.useState(null);
const [_floating, _setFloating] = React.useState(null);
const setReference = React.useCallback(node => {
if (node !== referenceRef.current) {
referenceRef.current = node;
_setReference(node);
}
}, []);
const setFloating = React.useCallback(node => {
if (node !== floatingRef.current) {
floatingRef.current = node;
_setFloating(node);
}
}, []);
const referenceEl = externalReference || _reference;
const floatingEl = externalFloating || _floating;
const referenceRef = React.useRef(null);
const floatingRef = React.useRef(null);
const dataRef = React.useRef(data);
const hasWhileElementsMounted = whileElementsMounted != null;
const whileElementsMountedRef = useLatestRef(whileElementsMounted);
const platformRef = useLatestRef(platform);
const openRef = useLatestRef(open);
const update = React.useCallback(() => {
if (!referenceRef.current || !floatingRef.current) {
return;
}
const config = {
placement,
strategy,
middleware: latestMiddleware
};
if (platformRef.current) {
config.platform = platformRef.current;
}
computePosition(referenceRef.current, floatingRef.current, config).then(data => {
const fullData = {
...data,
// The floating element's position may be recomputed while it's closed
// but still mounted (such as when transitioning out). To ensure
// `isPositioned` will be `false` initially on the next open, avoid
// setting it to `true` when `open === false` (must be specified).
isPositioned: openRef.current !== false
};
if (isMountedRef.current && !deepEqual(dataRef.current, fullData)) {
dataRef.current = fullData;
ReactDOM.flushSync(() => {
setData(fullData);
});
}
});
}, [latestMiddleware, placement, strategy, platformRef, openRef]);
index(() => {
if (open === false && dataRef.current.isPositioned) {
dataRef.current.isPositioned = false;
setData(data => ({
...data,
isPositioned: false
}));
}
}, [open]);
const isMountedRef = React.useRef(false);
index(() => {
isMountedRef.current = true;
return () => {
isMountedRef.current = false;
};
}, []);
index(() => {
if (referenceEl) referenceRef.current = referenceEl;
if (floatingEl) floatingRef.current = floatingEl;
if (referenceEl && floatingEl) {
if (whileElementsMountedRef.current) {
return whileElementsMountedRef.current(referenceEl, floatingEl, update);
}
update();
}
}, [referenceEl, floatingEl, update, whileElementsMountedRef, hasWhileElementsMounted]);
const refs = React.useMemo(() => ({
reference: referenceRef,
floating: floatingRef,
setReference,
setFloating
}), [setReference, setFloating]);
const elements = React.useMemo(() => ({
reference: referenceEl,
floating: floatingEl
}), [referenceEl, floatingEl]);
const floatingStyles = React.useMemo(() => {
const initialStyles = {
position: strategy,
left: 0,
top: 0
};
if (!elements.floating) {
return initialStyles;
}
const x = roundByDPR(elements.floating, data.x);
const y = roundByDPR(elements.floating, data.y);
if (transform) {
return {
...initialStyles,
transform: "translate(" + x + "px, " + y + "px)",
...(getDPR(elements.floating) >= 1.5 && {
willChange: 'transform'
})
};
}
return {
position: strategy,
left: x,
top: y
};
}, [strategy, transform, elements.floating, data.x, data.y]);
return React.useMemo(() => ({
...data,
update,
refs,
elements,
floatingStyles
}), [data, update, refs, elements, floatingStyles]);
}
/**
* Provides data to position an inner element of the floating element so that it
* appears centered to the reference element.
* This wraps the core `arrow` middleware to allow React refs as the element.
* @see https://floating-ui.com/docs/arrow
*/
const arrow$1 = options => {
function isRef(value) {
return {}.hasOwnProperty.call(value, 'current');
}
return {
name: 'arrow',
options,
fn(state) {
const {
element,
padding
} = typeof options === 'function' ? options(state) : options;
if (element && isRef(element)) {
if (element.current != null) {
return arrow$2({
element: element.current,
padding
}).fn(state);
}
return {};
}
if (element) {
return arrow$2({
element,
padding
}).fn(state);
}
return {};
}
};
};
/**
* Modifies the placement by translating the floating element along the
* specified axes.
* A number (shorthand for `mainAxis` or distance), or an axes configuration
* object may be passed.
* @see https://floating-ui.com/docs/offset
*/
const offset = (options, deps) => ({
...offset$1(options),
options: [options, deps]
});
/**
* Optimizes the visibility of the floating element by shifting it in order to
* keep it in view when it will overflow the clipping boundary.
* @see https://floating-ui.com/docs/shift
*/
const shift = (options, deps) => ({
...shift$1(options),
options: [options, deps]
});
/**
* Built-in `limiter` that will stop `shift()` at a certain point.
*/
const limitShift = (options, deps) => ({
...limitShift$1(options),
options: [options, deps]
});
/**
* Optimizes the visibility of the floating element by flipping the `placement`
* in order to keep it in view when the preferred placement(s) will overflow the
* clipping boundary. Alternative to `autoPlacement`.
* @see https://floating-ui.com/docs/flip
*/
const flip = (options, deps) => ({
...flip$1(options),
options: [options, deps]
});
/**
* Provides data that allows you to change the size of the floating element —
* for instance, prevent it from overflowing the clipping boundary or match the
* width of the reference element.
* @see https://floating-ui.com/docs/size
*/
const size = (options, deps) => ({
...size$1(options),
options: [options, deps]
});
/**
* Optimizes the visibility of the floating element by choosing the placement
* that has the most space available automatically, without needing to specify a
* preferred placement. Alternative to `flip`.
* @see https://floating-ui.com/docs/autoPlacement
*/
const autoPlacement = (options, deps) => ({
...autoPlacement$1(options),
options: [options, deps]
});
/**
* Provides data to hide the floating element in applicable situations, such as
* when it is not in the same clipping context as the reference element.
* @see https://floating-ui.com/docs/hide
*/
const hide = (options, deps) => ({
...hide$1(options),
options: [options, deps]
});
/**
* Provides improved positioning for inline reference elements that can span
* over multiple lines, such as hyperlinks or range selections.
* @see https://floating-ui.com/docs/inline
*/
const inline = (options, deps) => ({
...inline$1(options),
options: [options, deps]
});
/**
* Provides data to position an inner element of the floating element so that it
* appears centered to the reference element.
* This wraps the core `arrow` middleware to allow React refs as the element.
* @see https://floating-ui.com/docs/arrow
*/
const arrow = (options, deps) => ({
...arrow$1(options),
options: [options, deps]
});
export { arrow, autoPlacement, flip, hide, inline, limitShift, offset, shift, size, useFloating };