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@flashport/flashport

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FlashPort is a TypeScript 2D graphics library that largely replicates the Flash ActionScript 3.0 library

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/** * The Responder class provides an object that is used * in <codeph class="+ topic/ph pr-d/codeph ">NetConnection.call()</codeph> to handle return * values from the server related to the success or failure of * specific operations. When working with <codeph class="+ topic/ph pr-d/codeph ">NetConnection.call()</codeph>, * you may encounter a network operation fault specific to the current operation * or a fault related to the current connection status. Operation errors target * the Responder object instead of the NetConnection object for easier error handling. * @langversion 3.0 * @playerversion Flash 9 * @playerversion Lite 4 */ export declare class Responder extends Object { /** * Creates a new Responder object. You pass a Responder object to * NetConnection.call() to handle return values * from the server. You may pass null for either or * both parameters. * @param result The function invoked if the call to the server succeeds and returns a result. * @param status The function invoked if the server returns an error. * @langversion 3.0 * @playerversion Flash 9 * @playerversion Lite 4 */ constructor(result: Function, status?: Function); }