@flashport/flashport
Version:
FlashPort is a TypeScript 2D graphics library that largely replicates the Flash ActionScript 3.0 library
31 lines (30 loc) • 1.04 kB
TypeScript
export declare class Vector3D extends Object {
static X_AXIS: Vector3D;
static Y_AXIS: Vector3D;
static Z_AXIS: Vector3D;
x: number;
y: number;
z: number;
w: number;
constructor(x?: number, y?: number, z?: number, w?: number);
static angleBetween(a: Vector3D, b: Vector3D): number;
static distance(pt1: Vector3D, pt2: Vector3D): number;
clone(): Vector3D;
dotProduct(a: Vector3D): number;
crossProduct(a: Vector3D): Vector3D;
get length(): number;
get lengthSquared(): number;
normalize(): number;
scaleBy(s: number): void;
incrementBy(a: Vector3D): void;
decrementBy(a: Vector3D): void;
add(a: Vector3D): Vector3D;
subtract(a: Vector3D): Vector3D;
negate(): void;
equals(toCompare: Vector3D, allFour?: boolean): boolean;
nearEquals(toCompare: Vector3D, tolerance: number, allFour?: boolean): boolean;
project(): void;
toString(): string;
copyFrom(sourceVector3D: Vector3D): void;
setTo(xa: number, ya: number, za: number): void;
}