UNPKG

@flashport/flashport

Version:

FlashPort is a TypeScript 2D graphics library that largely replicates the Flash ActionScript 3.0 library

141 lines (140 loc) 4.82 kB
import { IBitmapDrawable } from "./IBitmapDrawable"; import { Stage } from "./Stage"; import { DisplayObjectContainer } from "./DisplayObjectContainer"; import { LoaderInfo } from "./LoaderInfo"; import { AEvent } from "../events/AEvent"; import { EventDispatcher } from "../events/EventDispatcher"; import { MouseEvent } from "../events/MouseEvent"; import { Point } from "../geom/Point"; import { Rectangle } from "../geom/Rectangle"; import { Transform } from "../geom/Transform"; import { Vector3D } from "../geom/Vector3D"; import { BitmapFilter, BlurFilter } from "../filters"; import { Canvas, Paint } from "canvaskit-wasm"; export declare class DisplayObject extends EventDispatcher implements IBitmapDrawable { static _globalStage: Stage; private _stage; private _inited; protected _root: DisplayObject; _off: boolean; private static ID; innerID: number; private _name; private _rotation; private rsin; private rcos; transform: Transform; _parent: DisplayObjectContainer; private _mask; private _visible; private _mouseEnabled; private _doubleClickEnabled; private lastMouseOverObj; private _blendMode; private _opaqueBackground; private _clearColor; protected _cacheAsBitmap: boolean; protected _parentCached: boolean; private _loaderInfo; private _filters; protected _filterOffsetX: number; protected _filterOffsetY: number; protected _blurFilter: BlurFilter; private offscreenCanvas; private ocCTX; constructor(); initDisplayObjectStage: () => void; static set initStage(value: Stage); get stage(): Stage; set stage(v: Stage); get loaderInfo(): LoaderInfo; get root(): DisplayObject; get name(): string; set name(v: string); get parent(): DisplayObjectContainer; get mask(): DisplayObject; set mask(v: DisplayObject); get visible(): boolean; set visible(v: boolean); get x(): number; set x(v: number); get y(): number; set y(v: number); get z(): number; set z(v: number); get scaleX(): number; set scaleX(v: number); get scaleY(): number; set scaleY(v: number); get scaleZ(): number; set scaleZ(v: number); get mouseX(): number; get mouseY(): number; get rotation(): number; set rotation(v: number); get rotationX(): number; set rotationX(v: number); get rotationY(): number; set rotationY(v: number); get rotationZ(): number; set rotationZ(v: number); updateTransforms(): void; get alpha(): number; set alpha(v: number); get width(): number; set width(v: number); get height(): number; set height(v: number); get cacheAsBitmap(): boolean; set cacheAsBitmap(v: boolean); get opaqueBackground(): number; set opaqueBackground(v: number); get scrollRect(): Rectangle; set scrollRect(v: Rectangle); get filters(): any[]; set filters(v: any[]); get blendMode(): string; set blendMode(v: string); get scale9Grid(): Rectangle; set scale9Grid(v: Rectangle); globalToLocal: (v: Point) => Point; localToGlobal: (v: Point) => Point; getBounds(v: DisplayObject): Rectangle; /** * Use to provide proper bounds when object is rotated, scaled, or has filters applied. Mainly used for cacheAsBitmap. * @param v DisplayObject to get bounds from. * @return Rectangle of bounds */ getFullBounds: (v: DisplayObject) => Rectangle; getRect(v: DisplayObject): Rectangle; hitTestObject: (obj: DisplayObject) => boolean; hitTestPoint: (x: number, y: number, shapeFlag?: boolean) => boolean; globalToLocal3D: (param1: Point) => Vector3D; local3DToGlobal: (param1: Vector3D) => Point; get metaData(): Object; set metaData(param1: Object); get parentCached(): boolean; get filterOffsetX(): number; get filterOffsetY(): number; protected ApplyFilters: (ctx: Canvas, paint: Paint) => void; __update(ctx: Canvas, offsetX?: number, offsetY?: number, filters?: BitmapFilter[]): void; private __enterFrame; private __mouseevent; protected __doMouse(e: MouseEvent): DisplayObject; dispatchEvent: (event: AEvent) => boolean; get tabEnabled(): boolean; set tabEnabled(param1: boolean); get tabIndex(): number; set tabIndex(param1: number); get focusRect(): Object; set focusRect(param1: Object); get mouseEnabled(): boolean; set mouseEnabled(v: boolean); get doubleClickEnabled(): boolean; set doubleClickEnabled(v: boolean); get softKeyboardInputAreaOfInterest(): Rectangle; set softKeyboardInputAreaOfInterest(param1: Rectangle); get needsSoftKeyboard(): boolean; set needsSoftKeyboard(param1: boolean); requestSoftKeyboard(): boolean; }