@firebase/firestore
Version:
This is the [Cloud Firestore](https://firebase.google.com/docs/firestore/) component of the [Firebase JS SDK](https://www.npmjs.com/package/firebase).
134 lines (133 loc) • 5.75 kB
TypeScript
/**
* @license
* Copyright 2017 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import { CancelablePromise } from './promise';
/**
* Wellknown "timer" IDs used when scheduling delayed operations on the
* AsyncQueue. These IDs can then be used from tests to check for the presence
* of operations or to run them early.
*
* The string values are used when encoding these timer IDs in JSON spec tests.
*/
export declare enum TimerId {
/** All can be used with runDelayedOperationsEarly() to run all timers. */
All = "all",
/**
* The following 4 timers are used in persistent_stream.ts for the listen and
* write streams. The "Idle" timer is used to close the stream due to
* inactivity. The "ConnectionBackoff" timer is used to restart a stream once
* the appropriate backoff delay has elapsed.
*/
ListenStreamIdle = "listen_stream_idle",
ListenStreamConnectionBackoff = "listen_stream_connection_backoff",
WriteStreamIdle = "write_stream_idle",
WriteStreamConnectionBackoff = "write_stream_connection_backoff",
/**
* A timer used in online_state_tracker.ts to transition from
* OnlineState.Unknown to Offline after a set timeout, rather than waiting
* indefinitely for success or failure.
*/
OnlineStateTimeout = "online_state_timeout",
/**
* A timer used to update the client metadata in IndexedDb, which is used
* to determine the primary leaseholder.
*/
ClientMetadataRefresh = "client_metadata_refresh",
/** A timer used to periodically attempt LRU Garbage collection */
LruGarbageCollection = "lru_garbage_collection",
/**
* A timer used to retry transactions. Since there can be multiple concurrent
* transactions, multiple of these may be in the queue at a given time.
*/
RetryTransaction = "retry_transaction"
}
export declare class AsyncQueue {
private tail;
private _isShuttingDown;
private delayedOperations;
failure: Error | null;
private operationInProgress;
private timerIdsToSkip;
get isShuttingDown(): boolean;
/**
* Adds a new operation to the queue without waiting for it to complete (i.e.
* we ignore the Promise result).
*/
enqueueAndForget<T extends unknown>(op: () => Promise<T>): void;
/**
* Regardless if the queue has initialized shutdown, adds a new operation to the
* queue without waiting for it to complete (i.e. we ignore the Promise result).
*/
enqueueAndForgetEvenAfterShutdown<T extends unknown>(op: () => Promise<T>): void;
/**
* Regardless if the queue has initialized shutdown, adds a new operation to the
* queue.
*/
private enqueueEvenAfterShutdown;
/**
* Adds a new operation to the queue and initialize the shut down of this queue.
* Returns a promise that will be resolved when the promise returned by the new
* operation is (with its value).
* Once this method is called, the only possible way to request running an operation
* is through `enqueueAndForgetEvenAfterShutdown`.
*/
enqueueAndInitiateShutdown(op: () => Promise<void>): Promise<void>;
/**
* Adds a new operation to the queue. Returns a promise that will be resolved
* when the promise returned by the new operation is (with its value).
*/
enqueue<T extends unknown>(op: () => Promise<T>): Promise<T>;
private enqueueInternal;
/**
* Schedules an operation to be queued on the AsyncQueue once the specified
* `delayMs` has elapsed. The returned CancelablePromise can be used to cancel
* the operation prior to its running.
*/
enqueueAfterDelay<T extends unknown>(timerId: TimerId, delayMs: number, op: () => Promise<T>): CancelablePromise<T>;
private verifyNotFailed;
/**
* Verifies there's an operation currently in-progress on the AsyncQueue.
* Unfortunately we can't verify that the running code is in the promise chain
* of that operation, so this isn't a foolproof check, but it should be enough
* to catch some bugs.
*/
verifyOperationInProgress(): void;
/**
* Waits until all currently queued tasks are finished executing. Delayed
* operations are not run.
*/
drain(): Promise<void>;
/**
* For Tests: Determine if a delayed operation with a particular TimerId
* exists.
*/
containsDelayedOperation(timerId: TimerId): boolean;
/**
* For Tests: Runs some or all delayed operations early.
*
* @param lastTimerId Delayed operations up to and including this TimerId will
* be drained. Throws if no such operation exists. Pass TimerId.All to run
* all delayed operations.
* @returns a Promise that resolves once all operations have been run.
*/
runDelayedOperationsEarly(lastTimerId: TimerId): Promise<void>;
/**
* For Tests: Skip all subsequent delays for a timer id.
*/
skipDelaysForTimerId(timerId: TimerId): void;
/** Called once a DelayedOperation is run or canceled. */
private removeDelayedOperation;
}