@finos/legend-lego
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Legend code editor support
45 lines • 1.56 kB
TypeScript
/**
* Copyright (c) 2020-present, Goldman Sachs
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
export declare abstract class TabState {
readonly uuid: string;
isPinned: boolean;
constructor();
abstract get label(): string;
get description(): string | undefined;
setPinned(val: boolean): void;
match(tab: TabState): boolean;
onOpen(): void;
onClose(): void;
}
export declare abstract class TabManagerState {
currentTab?: TabState | undefined;
tabs: TabState[];
constructor();
setCurrentTab(val: TabState | undefined): void;
closeAllOtherTabs(tab: TabState): void;
closeAllTabs(): void;
swapTabs(tab1: TabState, tab2: TabState): void;
/**
* The unique drag and drop type
* See https://react-dnd.github.io/react-dnd/docs/overview#items-and-types
*/
abstract get dndType(): string;
openTab(tab: TabState): void;
closeTab(tab: TabState): void;
pinTab(tab: TabState): void;
unpinTab(tab: TabState): void;
}
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