@finos/legend-dev-utils
Version:
Legend Studio development utilities, helpers, and scripts
37 lines (34 loc) • 1.82 kB
JavaScript
/**
* Copyright (c) 2020-present, Goldman Sachs
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import { exitWithError } from '@finos/legend-dev-utils/DevUtils';
// Handle unhandled rejection in case Jest missed it to avoid accidentally passing test with failures
// See https://github.com/facebook/jest/issues/3251#issuecomment-299183885
if (!process.env.LISTENING_TO_UNHANDLED_REJECTION) {
process.on('unhandledRejection', (error) => {
// NOTE: Jest will prevent logging after test is ran, but we must use `console.log` to print out the exact
// error message with stack trace
// Ideally, here, we would like to fail the test, but for Jest, at this point, it is considered that the test already concludes
// throwing an error or calling `fail()` here will cause test to retry a few times instead of immediately failing the test,
// but with a different reason such as `Call retries were exceeded`, so we might as well call exit with code 1
exitWithError(
`Unhandled rejection detected! Please make sure the promise where this error is thrown from is handled using \`await\` or \`try ... catch\`. Error:\n${
error.message || error
}`,
);
});
// Do not add too many listeners to avoid memory-leak
process.env.LISTENING_TO_UNHANDLED_REJECTION = true;
}