@finos/legend-application-studio
Version:
Legend Studio application core
30 lines • 1.57 kB
TypeScript
/**
* Copyright (c) 2020-present, Goldman Sachs
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import type { TreeData } from '@finos/legend-art';
import { type FileResult, type FileSystemTreeNodeData, type FileSystem_File, FileSystem_Directory } from '../utils/FileSystemTreeUtils.js';
export declare class FileSystemState {
root: FileSystem_Directory;
directoryTreeData?: TreeData<FileSystemTreeNodeData> | undefined;
selectedNode?: FileSystemTreeNodeData | undefined;
filesIndex: Map<string, FileSystem_File>;
constructor(root: string);
getOrCreateDirectory(directoryName: string): FileSystem_Directory;
setDirectoryTreeData(directoryTreeData: TreeData<FileSystemTreeNodeData>): void;
reprocessNodeTree(generationResult: FileResult[], treeData: TreeData<FileSystemTreeNodeData>, openedNodeIds: string[]): void;
onTreeNodeSelect(node: FileSystemTreeNodeData, treeData: TreeData<FileSystemTreeNodeData>): void;
setSelectedNode(node?: FileSystemTreeNodeData): void;
}
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