@fimbul-works/vec
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A comprehensive TypeScript vector math library providing 2D, 3D, and 4D vector operations with a focus on performance and type safety.
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TypeScript
import type { ArrayVector4D } from "./types.js";
/**
* Checks if two 4D vectors are approximately equal within epsilon.
* @param {ArrayVector4D} xyzw1 - First vector as `[x, y, z, w]`
* @param {ArrayVector4D} xyzw2 - Second vector as `[x, y, z, w]`
* @param {number} epsilon - Maximum difference (default: `Number.EPSILON`)
* @returns {boolean} `true` if vectors are approximately equal, `false` otherwise
*/
export declare const isEqualApprox4D: (xyzw1: ArrayVector4D, xyzw2: ArrayVector4D, epsilon?: number) => boolean;