UNPKG

@ffxiv-teamcraft/simulator

Version:
205 lines 12.2 kB
"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.CraftingActionsRegistry = void 0; var basic_synthesis_1 = require("./actions/progression/basic-synthesis"); var careful_synthesis_1 = require("./actions/progression/careful-synthesis"); var rapid_synthesis_1 = require("./actions/progression/rapid-synthesis"); var groundwork_1 = require("./actions/progression/groundwork"); var muscle_memory_1 = require("./actions/progression/muscle-memory"); var basic_touch_1 = require("./actions/quality/basic-touch"); var standard_touch_1 = require("./actions/quality/standard-touch"); var hasty_touch_1 = require("./actions/quality/hasty-touch"); var byregots_blessing_1 = require("./actions/quality/byregots-blessing"); var precise_touch_1 = require("./actions/quality/precise-touch"); var prudent_touch_1 = require("./actions/quality/prudent-touch"); var tricks_of_the_trade_1 = require("./actions/other/tricks-of-the-trade"); var masters_mend_1 = require("./actions/other/masters-mend"); var manipulation_1 = require("./actions/buff/manipulation"); var great_strides_1 = require("./actions/buff/great-strides"); var innovation_1 = require("./actions/buff/innovation"); var veneration_1 = require("./actions/buff/veneration"); var observe_1 = require("./actions/other/observe"); var waste_not_1 = require("./actions/buff/waste-not"); var waste_not_ii_1 = require("./actions/buff/waste-not-ii"); var trained_eye_1 = require("./actions/quality/trained-eye"); var preparatory_touch_1 = require("./actions/quality/preparatory-touch"); var intensive_synthesis_1 = require("./actions/progression/intensive-synthesis"); var delicate_synthesis_1 = require("./actions/other/delicate-synthesis"); var final_appraisal_1 = require("./actions/buff/final-appraisal"); var reflect_1 = require("./actions/quality/reflect"); var remove_final_appraisal_1 = require("./actions/other/remove-final-appraisal"); var careful_observation_1 = require("./actions/other/careful-observation"); var advanced_touch_1 = require("./actions/quality/advanced-touch"); var prudent_synthesis_1 = require("./actions/progression/prudent-synthesis"); var heart_and_soul_1 = require("./actions/buff/heart-and-soul"); var trained_finesse_1 = require("./actions/quality/trained-finesse"); var refined_touch_1 = require("./actions/quality/refined-touch"); var trained_perfection_1 = require("./actions/other/trained-perfection"); var daring_touch_1 = require("./actions/quality/daring-touch"); var quick_innovation_1 = require("./actions/buff/quick-innovation"); var immaculate_mend_1 = require("./actions/other/immaculate-mend"); var material_miracle_1 = require("./actions/other/material-miracle"); var CraftingActionsRegistry = /** @class */ (function () { function CraftingActionsRegistry() { } CraftingActionsRegistry.getActionsByType = function (type) { return CraftingActionsRegistry.ALL_ACTIONS.filter(function (row) { return row.action.getType() === type; }).map(function (row) { return row.action; }); }; CraftingActionsRegistry.importFromCraftOpt = function (importArray) { return importArray .map(function (row) { var found = CraftingActionsRegistry.ACTION_IMPORT_NAMES.find(function (action) { return action.short === row; }); if (found === undefined) { return undefined; } return CraftingActionsRegistry.ALL_ACTIONS.find(function (el) { return el.name === found.full; }); }) .filter(function (action) { return action !== undefined; }) .map(function (row) { return row.action; }); }; CraftingActionsRegistry.exportToCraftOpt = function (actionNames) { return JSON.stringify(actionNames .map(function (actionName) { return CraftingActionsRegistry.ACTION_IMPORT_NAMES.find(function (el) { return el.full === actionName; }); }) .filter(function (action) { return action !== undefined; }) .map(function (row) { return row.short; })); }; CraftingActionsRegistry.createFromIds = function (ids) { return ids .map(function (id) { var found = CraftingActionsRegistry.ALL_ACTIONS.find(function (row) { return row.action.getIds().indexOf(id) > -1; }); if (found !== undefined) { return found.action; } return undefined; }) .filter(function (action) { return action !== undefined; }); }; CraftingActionsRegistry.serializeRotation = function (rotation) { return rotation .map(function (action) { var actionRow = CraftingActionsRegistry.ALL_ACTIONS.find(function (row) { return row.action.getIds()[0] === action.getIds()[0]; }); if (actionRow !== undefined) { return actionRow.name; } return undefined; }) .filter(function (action) { return action !== undefined; }); }; CraftingActionsRegistry.deserializeRotation = function (rotation) { return rotation .map(function (actionName) { return CraftingActionsRegistry.ALL_ACTIONS.find(function (row) { return row.name === actionName; }); }) .filter(function (action) { return action !== undefined; }) .map(function (row) { return row.action; }); }; CraftingActionsRegistry.ACTION_IMPORT_NAMES = [ { short: 'observe', full: 'Observe' }, { short: 'basicSynth', full: 'BasicSynthesis' }, { short: 'basicSynth2', full: 'BasicSynthesis' }, { short: 'rapidSynthesis', full: 'RapidSynthesis' }, { short: 'rapidSynthesis3', full: 'RapidSynthesis' }, { short: 'groundwork', full: 'Groundwork' }, { short: 'basicTouch', full: 'BasicTouch' }, { short: 'standardTouch', full: 'StandardTouch' }, { short: 'advancedTouch', full: 'AdvancedTouch' }, { short: 'hastyTouch', full: 'HastyTouch' }, { short: 'byregotsBlessing', full: 'ByregotsBlessing' }, { short: 'byregotsBrow', full: 'ByregotsBlessing' }, { short: 'byregotsMiracle', full: 'ByregotsBlessing' }, { short: 'mastersMend', full: 'MastersMend' }, { short: 'tricksOfTheTrade', full: 'TricksOfTheTrade' }, { short: 'wasteNot', full: 'WasteNot' }, { short: 'wasteNot2', full: 'WasteNotII' }, { short: 'innovation', full: 'Innovation' }, { short: 'veneration', full: 'Veneration' }, { short: 'greatStrides', full: 'GreatStrides' }, { short: 'preciseTouch', full: 'PreciseTouch' }, { short: 'muscleMemory', full: 'MuscleMemory' }, { short: 'brandOfTheElements', full: 'BrandOfTheElements' }, { short: 'brandOfEarth', full: 'BrandOfTheElements' }, { short: 'brandOfFire', full: 'BrandOfTheElements' }, { short: 'brandOfIce', full: 'BrandOfTheElements' }, { short: 'brandOfLightning', full: 'BrandOfTheElements' }, { short: 'brandOfWater', full: 'BrandOfTheElements' }, { short: 'brandOfWind', full: 'BrandOfTheElements' }, { short: 'nameOfTheElements', full: 'NameOfTheElements' }, { short: 'nameOfEarth', full: 'NameOfTheElements' }, { short: 'nameOfFire', full: 'NameOfTheElements' }, { short: 'nameOfIce', full: 'NameOfTheElements' }, { short: 'nameOfLightning', full: 'NameOfTheElements' }, { short: 'nameOfWater', full: 'NameOfTheElements' }, { short: 'nameOfWind', full: 'NameOfTheElements' }, { short: 'carefulSynthesis', full: 'CarefulSynthesis' }, { short: 'carefulSynthesis3', full: 'CarefulSynthesis' }, { short: 'patientTouch', full: 'PatientTouch' }, { short: 'manipulation', full: 'Manipulation' }, { short: 'manipulation2', full: 'Manipulation' }, { short: 'prudentTouch', full: 'PrudentTouch' }, { short: 'focusedSynthesis', full: 'FocusedSynthesis' }, { short: 'focusedTouch', full: 'FocusedTouch' }, { short: 'intensiveSynthesis', full: 'IntensiveSynthesis' }, { short: 'preparatoryTouch', full: 'PreparatoryTouch' }, { short: 'delicateSynthesis', full: 'DelicateSynthesis' }, { short: 'trainedEye', full: 'TrainedEye' }, { short: 'finalAppraisal', full: 'FinalAppraisal' }, { short: 'reflect', full: 'Reflect' }, { short: 'prudentSynthesis', full: 'PrudentSynthesis' }, { short: 'trainedFinesse', full: 'TrainedFinesse' }, ]; CraftingActionsRegistry.ALL_ACTIONS = [ // Progress actions { name: 'BasicSynthesis', action: new basic_synthesis_1.BasicSynthesis() }, { name: 'CarefulSynthesis', action: new careful_synthesis_1.CarefulSynthesis() }, { name: 'PrudentSynthesis', action: new prudent_synthesis_1.PrudentSynthesis() }, { name: 'RapidSynthesis', action: new rapid_synthesis_1.RapidSynthesis() }, { name: 'Groundwork', action: new groundwork_1.Groundwork() }, { name: 'MuscleMemory', action: new muscle_memory_1.MuscleMemory() }, { name: 'IntensiveSynthesis', action: new intensive_synthesis_1.IntensiveSynthesis() }, // Quality actions { name: 'BasicTouch', action: new basic_touch_1.BasicTouch() }, { name: 'StandardTouch', action: new standard_touch_1.StandardTouch() }, { name: 'AdvancedTouch', action: new advanced_touch_1.AdvancedTouch() }, { name: 'HastyTouch', action: new hasty_touch_1.HastyTouch() }, { name: 'DaringTouch', action: new daring_touch_1.DaringTouch() }, { name: 'ByregotsBlessing', action: new byregots_blessing_1.ByregotsBlessing() }, { name: 'PreciseTouch', action: new precise_touch_1.PreciseTouch() }, { name: 'PrudentTouch', action: new prudent_touch_1.PrudentTouch() }, { name: 'TrainedEye', action: new trained_eye_1.TrainedEye() }, { name: 'PreparatoryTouch', action: new preparatory_touch_1.PreparatoryTouch() }, { name: 'Reflect', action: new reflect_1.Reflect() }, { name: 'TrainedFinesse', action: new trained_finesse_1.TrainedFinesse() }, { name: 'RefinedTouch', action: new refined_touch_1.RefinedTouch() }, { name: 'TrainedPerfection', action: new trained_perfection_1.TrainedPerfection() }, // CP recovery { name: 'TricksOfTheTrade', action: new tricks_of_the_trade_1.TricksOfTheTrade() }, // Repair { name: 'MastersMend', action: new masters_mend_1.MastersMend() }, { name: 'Manipulation', action: new manipulation_1.Manipulation() }, { name: 'ImmaculateMend', action: new immaculate_mend_1.ImmaculateMend() }, // Buffs { name: 'WasteNot', action: new waste_not_1.WasteNot() }, { name: 'WasteNotII', action: new waste_not_ii_1.WasteNotII() }, { name: 'GreatStrides', action: new great_strides_1.GreatStrides() }, { name: 'Innovation', action: new innovation_1.Innovation() }, { name: 'Veneration', action: new veneration_1.Veneration() }, { name: 'FinalAppraisal', action: new final_appraisal_1.FinalAppraisal() }, { name: 'QuickInnovation', action: new quick_innovation_1.QuickInnovation() }, // Other { name: 'Observe', action: new observe_1.Observe() }, { name: 'HeartAndSoul', action: new heart_and_soul_1.HeartAndSoul() }, { name: 'CarefulObservation', action: new careful_observation_1.CarefulObservation() }, { name: 'DelicateSynthesis', action: new delicate_synthesis_1.DelicateSynthesis() }, { name: 'RemoveFinalAppraisal', action: new remove_final_appraisal_1.RemoveFinalAppraisal() }, { name: 'MaterialMiracle', action: new material_miracle_1.MaterialMiracle() }, ]; return CraftingActionsRegistry; }()); exports.CraftingActionsRegistry = CraftingActionsRegistry; //# sourceMappingURL=crafting-actions-registry.js.map