UNPKG

@ffxiv-teamcraft/simulator

Version:
68 lines 2.96 kB
"use strict"; var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { if (typeof b !== "function" && b !== null) throw new TypeError("Class extends value " + String(b) + " is not a constructor or null"); extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); Object.defineProperty(exports, "__esModule", { value: true }); exports.PreciseTouch = void 0; var quality_action_1 = require("../quality-action"); var crafting_job_enum_1 = require("../../crafting-job.enum"); var step_state_1 = require("../../step-state"); var buff_enum_1 = require("../../buff.enum"); var PreciseTouch = /** @class */ (function (_super) { __extends(PreciseTouch, _super); function PreciseTouch() { return _super !== null && _super.apply(this, arguments) || this; } PreciseTouch.prototype.getLevelRequirement = function () { return { job: crafting_job_enum_1.CraftingJob.ANY, level: 53 }; }; PreciseTouch.prototype.execute = function (simulation) { _super.prototype.execute.call(this, simulation); simulation.addInnerQuietStacks(1); }; PreciseTouch.prototype.requiresGood = function () { return true; }; PreciseTouch.prototype._canBeUsed = function (simulationState, linear) { if (linear === void 0) { linear = false; } if (linear) { return true; } if (simulationState.safe && !simulationState.hasBuff(buff_enum_1.Buff.HEART_AND_SOUL)) { return false; } return (simulationState.hasBuff(buff_enum_1.Buff.HEART_AND_SOUL) || simulationState.state === step_state_1.StepState.GOOD || simulationState.state === step_state_1.StepState.EXCELLENT); }; PreciseTouch.prototype.getBaseCPCost = function (simulationState) { return 18; }; PreciseTouch.prototype.getBaseDurabilityCost = function (simulationState) { return 10; }; PreciseTouch.prototype.getBaseSuccessRate = function (simulationState) { return 100; }; PreciseTouch.prototype.getIds = function () { return [100128, 100129, 100130, 100131, 100132, 100133, 100134, 100135]; }; PreciseTouch.prototype.getPotency = function (simulation) { return 150; }; return PreciseTouch; }(quality_action_1.QualityAction)); exports.PreciseTouch = PreciseTouch; //# sourceMappingURL=precise-touch.js.map