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@ffxiv-teamcraft/simulator

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"use strict"; var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { if (typeof b !== "function" && b !== null) throw new TypeError("Class extends value " + String(b) + " is not a constructor or null"); extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); Object.defineProperty(exports, "__esModule", { value: true }); exports.Groundwork = void 0; var progress_action_1 = require("../progress-action"); var crafting_job_enum_1 = require("../../crafting-job.enum"); var buff_enum_1 = require("../../buff.enum"); var Groundwork = /** @class */ (function (_super) { __extends(Groundwork, _super); function Groundwork() { return _super !== null && _super.apply(this, arguments) || this; } Groundwork.prototype.getLevelRequirement = function () { return { job: crafting_job_enum_1.CraftingJob.ANY, level: 72 }; }; Groundwork.prototype._canBeUsed = function (simulationState) { return true; }; Groundwork.prototype.getBaseCPCost = function (simulationState) { return 18; }; Groundwork.prototype.getBaseDurabilityCost = function (simulationState) { return 20; }; Groundwork.prototype.getBaseSuccessRate = function (simulationState) { return 100; }; Groundwork.prototype.getIds = function () { return [100403, 100404, 100405, 100406, 100407, 100408, 100409, 100410]; }; Groundwork.prototype.getPotency = function (simulation) { var basePotency = simulation.crafterStats.level >= 86 ? 360 : 300; if (simulation.hasBuff(buff_enum_1.Buff.TRAINED_PERFECTION) || simulation.durability >= this.getDurabilityCost(simulation)) { return basePotency; } return basePotency / 2; }; return Groundwork; }(progress_action_1.ProgressAction)); exports.Groundwork = Groundwork; //# sourceMappingURL=groundwork.js.map