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@ffxiv-teamcraft/simulator

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"use strict"; var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { if (typeof b !== "function" && b !== null) throw new TypeError("Class extends value " + String(b) + " is not a constructor or null"); extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); Object.defineProperty(exports, "__esModule", { value: true }); exports.DelicateSynthesis = void 0; var general_action_1 = require("../general-action"); var action_type_1 = require("../action-type"); var buff_enum_1 = require("../../buff.enum"); var crafting_job_enum_1 = require("../../crafting-job.enum"); var step_state_1 = require("../../step-state"); var DelicateSynthesis = /** @class */ (function (_super) { __extends(DelicateSynthesis, _super); function DelicateSynthesis() { return _super !== null && _super.apply(this, arguments) || this; } DelicateSynthesis.prototype.getLevelRequirement = function () { return { job: crafting_job_enum_1.CraftingJob.ANY, level: 76 }; }; DelicateSynthesis.prototype._canBeUsed = function (simulation, linear) { return true; }; DelicateSynthesis.prototype.execute = function (simulation) { // Progress var progressionIncrease = Math.floor(this.getBaseProgression(simulation)); var progressPotency = this.getPotency(simulation, 'progress'); var progressBuffMod = this.getBaseBonus(simulation); var progressConditionMod = this.getBaseCondition(simulation); switch (simulation.state) { case step_state_1.StepState.MALLEABLE: progressConditionMod *= 1.5; break; default: break; } if (simulation.hasBuff(buff_enum_1.Buff.MUSCLE_MEMORY)) { progressBuffMod += 1; simulation.removeBuff(buff_enum_1.Buff.MUSCLE_MEMORY); } if (simulation.hasBuff(buff_enum_1.Buff.VENERATION)) { progressBuffMod += 0.5; } var progressEfficiency = progressPotency * progressBuffMod; simulation.progression += Math.floor((progressionIncrease * progressConditionMod * progressEfficiency) / 100); if (simulation.hasBuff(buff_enum_1.Buff.FINAL_APPRAISAL) && simulation.progression >= simulation.recipe.progress) { simulation.progression = Math.min(simulation.progression, simulation.recipe.progress - 1); simulation.removeBuff(buff_enum_1.Buff.FINAL_APPRAISAL); } // Quality this.executeQuality(simulation); }; DelicateSynthesis.prototype.executeQuality = function (simulation) { var _a; var buffMod = this.getBaseBonus(simulation); var conditionMod = this.getBaseCondition(simulation); var potency = this.getPotency(simulation); var qualityIncrease = Math.floor(this.getBaseQuality(simulation)); switch (simulation.state) { case step_state_1.StepState.EXCELLENT: conditionMod *= 4; break; case step_state_1.StepState.POOR: conditionMod *= 0.5; break; case step_state_1.StepState.GOOD: conditionMod *= simulation.crafterStats.splendorous ? 1.75 : 1.5; break; default: break; } var iqMod = ((_a = simulation.getBuff(buff_enum_1.Buff.INNER_QUIET)) === null || _a === void 0 ? void 0 : _a.stacks) || 0; var buffMult = 1; if (simulation.hasBuff(buff_enum_1.Buff.GREAT_STRIDES)) { buffMult += 1; simulation.removeBuff(buff_enum_1.Buff.GREAT_STRIDES); } if (simulation.hasBuff(buff_enum_1.Buff.INNOVATION)) { buffMult += 0.5; } buffMod = (buffMod * buffMult * (100 + iqMod * 10)) / 100; var efficiency = Math.fround(potency * buffMod); simulation.quality += Math.floor((qualityIncrease * conditionMod * efficiency) / 100); if (simulation.crafterStats.level >= 11) { simulation.addInnerQuietStacks(1); } }; DelicateSynthesis.prototype.getBaseCPCost = function (simulationState) { return 32; }; DelicateSynthesis.prototype.getBaseDurabilityCost = function (simulationState) { return 10; }; DelicateSynthesis.prototype.getBaseSuccessRate = function (simulationState) { return 100; }; DelicateSynthesis.prototype.getIds = function () { return [100323, 100324, 100325, 100326, 100327, 100328, 100329, 100330]; }; DelicateSynthesis.prototype.getPotency = function (simulation, target) { if (target === 'progress') { return simulation.crafterStats.level >= 94 ? 150 : 100; } return 100; }; DelicateSynthesis.prototype.getType = function () { return action_type_1.ActionType.OTHER; }; return DelicateSynthesis; }(general_action_1.GeneralAction)); exports.DelicateSynthesis = DelicateSynthesis; //# sourceMappingURL=delicate-synthesis.js.map