@ffxiv-teamcraft/simulator
Version:
A FINAL FANTASY XIV crafting simulator
52 lines • 2.26 kB
JavaScript
;
var __extends = (this && this.__extends) || (function () {
var extendStatics = function (d, b) {
extendStatics = Object.setPrototypeOf ||
({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
return extendStatics(d, b);
};
return function (d, b) {
if (typeof b !== "function" && b !== null)
throw new TypeError("Class extends value " + String(b) + " is not a constructor or null");
extendStatics(d, b);
function __() { this.constructor = d; }
d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
};
})();
Object.defineProperty(exports, "__esModule", { value: true });
exports.GeneralAction = void 0;
var crafting_action_1 = require("./crafting-action");
var buff_enum_1 = require("../buff.enum");
var step_state_1 = require("../step-state");
/**
* This is for every progress and quality actions
*/
var GeneralAction = /** @class */ (function (_super) {
__extends(GeneralAction, _super);
function GeneralAction() {
return _super !== null && _super.apply(this, arguments) || this;
}
GeneralAction.prototype.getDurabilityCost = function (simulationState) {
var divider = 1;
if (simulationState.hasBuff(buff_enum_1.Buff.WASTE_NOT) || simulationState.hasBuff(buff_enum_1.Buff.WASTE_NOT_II)) {
divider *= 2;
}
if (simulationState.state === step_state_1.StepState.STURDY) {
divider *= 2;
}
return Math.ceil(this.getBaseDurabilityCost(simulationState) / divider);
};
GeneralAction.prototype._getSuccessRate = function (simulationState) {
return this.getBaseSuccessRate(simulationState);
};
GeneralAction.prototype.getBaseBonus = function (simulation) {
return 1;
};
GeneralAction.prototype.getBaseCondition = function (simulation) {
return 1;
};
return GeneralAction;
}(crafting_action_1.CraftingAction));
exports.GeneralAction = GeneralAction;
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