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@ffsm/compositor

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A collection of declarative React utility components for simplified component composition, conditional rendering, and prop management - making React UI development more maintainable and expressive.

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var __assign = (this && this.__assign) || function () { __assign = Object.assign || function(t) { for (var s, i = 1, n = arguments.length; i < n; i++) { s = arguments[i]; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p]; } return t; }; return __assign.apply(this, arguments); }; var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); } return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; var __generator = (this && this.__generator) || function (thisArg, body) { var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g = Object.create((typeof Iterator === "function" ? Iterator : Object).prototype); return g.next = verb(0), g["throw"] = verb(1), g["return"] = verb(2), typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g; function verb(n) { return function (v) { return step([n, v]); }; } function step(op) { if (f) throw new TypeError("Generator is already executing."); while (g && (g = 0, op[0] && (_ = 0)), _) try { if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t; if (y = 0, t) op = [op[0] & 2, t.value]; switch (op[0]) { case 0: case 1: t = op; break; case 4: _.label++; return { value: op[1], done: false }; case 5: _.label++; y = op[1]; op = [0]; continue; case 7: op = _.ops.pop(); _.trys.pop(); continue; default: if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; } if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; } if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; } if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; } if (t[2]) _.ops.pop(); _.trys.pop(); continue; } op = body.call(thisArg, _); } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; } if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true }; } }; var __rest = (this && this.__rest) || function (s, e) { var t = {}; for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0) t[p] = s[p]; if (s != null && typeof Object.getOwnPropertySymbols === "function") for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) { if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i])) t[p[i]] = s[p[i]]; } return t; }; import { jsx as _jsx } from "react/jsx-runtime"; import { AsInstance } from './as-instance'; /** * Conditionally renders children based on a condition node or function. * Acts as a declarative replacement for conditional rendering patterns. * * @param {PropsWithChildren<AsNodeProps>} props - Component properties * @param {React.ReactNode} props.children - Content to render when condition is truthy * @param {unknown | ((props: any) => unknown | Promise<unknown>)} [props.of] - The condition value or function that determines if children should render * @param {boolean} [props.falsy] - When true, treats any falsy value (0, '', etc) as false, not just false/undefined * @param {...unknown} props.rest - Additional props to pass to the rendered children via AsInstance * @returns {JSX.Element|null} The children wrapped in AsInstance if condition is truthy, otherwise null * * @example * // Basic usage - render only when user exists * <AsNode of={user}> * <UserProfile /> * </AsNode> * * @example * // With function condition * <AsNode of={(props) => userService.hasPermission('admin')}> * <AdminPanel /> * </AsNode> * * @example * // With async function condition * <AsNode of={async () => await checkUserSubscription()}> * <PremiumContent /> * </AsNode> * * @example * // With falsy option to treat empty string as false * <AsNode of={username} falsy> * <WelcomeMessage name={username} /> * </AsNode> * * @example * // With props passed to children * <AsNode of={isLoggedIn} className="user-section"> * <Dashboard /> * </AsNode> */ export function AsNode(props) { return __awaiter(this, void 0, void 0, function () { var children, ofNode, falsy, rest, result; return __generator(this, function (_a) { switch (_a.label) { case 0: children = props.children, ofNode = props.of, falsy = props.falsy, rest = __rest(props, ["children", "of", "falsy"]); if (typeof ofNode === 'undefined' || ofNode === false || (falsy && !ofNode)) { return [2 /*return*/, null]; } if (!(typeof ofNode === 'function')) return [3 /*break*/, 2]; return [4 /*yield*/, ofNode(rest)]; case 1: result = _a.sent(); if (result === false || (falsy && !result)) { return [2 /*return*/, null]; } _a.label = 2; case 2: return [2 /*return*/, _jsx(AsInstance, __assign({}, rest, { children: children }))]; } }); }); }