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@felangel/bloc

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A predictable state management library that helps implement the BLoC design pattern in JavaScript

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"use strict"; var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) { return new (P || (P = Promise))(function (resolve, reject) { function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } } function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } } function step(result) { result.done ? resolve(result.value) : new P(function (resolve) { resolve(result.value); }).then(fulfilled, rejected); } step((generator = generator.apply(thisArg, _arguments || [])).next()); }); }; var __generator = (this && this.__generator) || function (thisArg, body) { var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g; return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g; function verb(n) { return function (v) { return step([n, v]); }; } function step(op) { if (f) throw new TypeError("Generator is already executing."); while (_) try { if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t; if (y = 0, t) op = [op[0] & 2, t.value]; switch (op[0]) { case 0: case 1: t = op; break; case 4: _.label++; return { value: op[1], done: false }; case 5: _.label++; y = op[1]; op = [0]; continue; case 7: op = _.ops.pop(); _.trys.pop(); continue; default: if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; } if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; } if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; } if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; } if (t[2]) _.ops.pop(); _.trys.pop(); continue; } op = body.call(thisArg, _); } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; } if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true }; } }; var __asyncValues = (this && this.__asyncValues) || function (o) { if (!Symbol.asyncIterator) throw new TypeError("Symbol.asyncIterator is not defined."); var m = o[Symbol.asyncIterator], i; return m ? m.call(o) : (o = typeof __values === "function" ? __values(o) : o[Symbol.iterator](), i = {}, verb("next"), verb("throw"), verb("return"), i[Symbol.asyncIterator] = function () { return this; }, i); function verb(n) { i[n] = o[n] && function (v) { return new Promise(function (resolve, reject) { v = o[n](v), settle(resolve, reject, v.done, v.value); }); }; } function settle(resolve, reject, d, v) { Promise.resolve(v).then(function(v) { resolve({ value: v, done: d }); }, reject); } }; Object.defineProperty(exports, "__esModule", { value: true }); var rxjs_1 = require("rxjs"); var operators_1 = require("rxjs/operators"); var bloc_1 = require("../bloc"); var Bloc = /** @class */ (function (_super) { __extends(Bloc, _super); function Bloc(_state) { var _this = _super.call(this) || this; _this._state = _state; _this.emitted = false; _this.eventSubject = new rxjs_1.Subject(); _this.transitionSubscription = rxjs_1.Subscription.EMPTY; _this.stateSubject = new rxjs_1.Subject(); _this.bindStateSubject(); return _this; } Object.defineProperty(Bloc.prototype, "state", { /** * Returns the current state of the bloc. * * @readonly * @type {State} * @memberof Bloc */ get: function () { return this._state; }, enumerable: true, configurable: true }); /** * Adds a Subscription to the bloc's state stream. * * @param {(value: State) => void} onData * @param {(((onError: any) => any) | undefined)} [onError] * @param {((() => any) | undefined)} [onDone] * @return {*} {Subscription} * @memberof Bloc */ Bloc.prototype.listen = function (onData, onError, onDone) { return this.stateSubject.subscribe(onData, onError, onDone); }; /** * Notifies the bloc of a new event which triggers `mapEventToState`. * * @param {Event} event * @memberof Bloc */ Bloc.prototype.add = function (event) { try { if (this.eventSubject.isStopped) { throw new bloc_1.EventStreamClosedError(); } this.onEvent(event); this.eventSubject.next(event); } catch (error) { this.onError(error); } }; /** * Called whenever an event is added to the bloc. * * @param {Event} event * @memberof Bloc */ Bloc.prototype.onEvent = function (event) { Bloc.observer.onEvent(this, event); }; /** * Transforms the events along with a `NextFunction` into * an `Observable<Transition>`. * Events that should be processed by `mapEventToState` need to be passed to * the `next`. * By default `concatMap` is used to ensure all events are processed in * the order in which they are received. * You can override `transformEvents` for advanced usage in order to * manipulate the frequency and specificity with which `mapEventToState` is * called as well as which `events` are processed. * * @param {Observable<Event>} events * @param {NextFunction<Event, State>} next * @return {*} {Observable<Transition<Event, State>>} * @memberof Bloc */ Bloc.prototype.transformEvents = function (events, next) { return events.pipe(operators_1.concatMap(next)); }; /** * Transforms the `Observable<Transition>` into a new `Observable<Transition>`. * By default `transformTransitions` returns the incoming `Observable<Transition>`. * You can override `transformTransitions` for advanced usage in order to * manipulate the frequency and specificity at which `transitions` * (state changes) occur. * * @param {Observable<Transition<Event, State>>} transitions * @return {*} {Observable<Transition<Event, State>>} * @memberof Bloc */ Bloc.prototype.transformTransitions = function (transitions) { return transitions; }; /** * Called whenever a `transition` occurs with the given `transition`. * A `transition` occurs when a new `event` is added and `mapEventToState` executed. * `onTransition` is called before a bloc's state has been updated. * * @param {Transition<Event, State>} transition * @memberof Bloc */ Bloc.prototype.onTransition = function (transition) { Bloc.observer.onTransition(this, transition); }; /** * Called whenever an `error` is thrown within `mapEventToState`. * By default all errors will be ignored and bloc functionality will be unaffected. * * @param {*} error * @memberof Bloc */ Bloc.prototype.onError = function (error) { Bloc.observer.onError(this, error); }; /** * This method should be called when a `Bloc` is no longer needed. * Disposes the resources held by the bloc which means the `Bloc` will * no longer process new events after `close` has been called. * * @memberof Bloc */ Bloc.prototype.close = function () { this.stateSubject.complete(); this.eventSubject.complete(); this.transitionSubscription.unsubscribe(); }; Bloc.prototype.bindStateSubject = function () { var _this = this; this.transitionSubscription = this.transformTransitions(this.transformEvents(this.eventSubject, function (event) { return asyncToObservable(_this.mapEventToState(event)).pipe(operators_1.map(function (nextState, _) { return new bloc_1.Transition(_this.state, event, nextState); }), operators_1.catchError(function (error) { _this.onError(error); return rxjs_1.EMPTY; })); })).subscribe(function (transition) { if (transition.nextState == _this.state && _this.emitted) return; try { _this.onTransition(transition); _this._state = transition.nextState; _this.stateSubject.next(transition.nextState); } catch (error) { _this.onError(error); } _this.emitted = true; }); }; Bloc.observer = new bloc_1.BlocObserver(); return Bloc; }(rxjs_1.Observable)); exports.Bloc = Bloc; function asyncToObservable(iterable) { var _this = this; return new rxjs_1.Observable(function (observer) { return void (function () { return __awaiter(_this, void 0, void 0, function () { var iterable_1, iterable_1_1, item, e_1_1, e_2; var e_1, _a; return __generator(this, function (_b) { switch (_b.label) { case 0: _b.trys.push([0, 13, , 14]); _b.label = 1; case 1: _b.trys.push([1, 6, 7, 12]); iterable_1 = __asyncValues(iterable); _b.label = 2; case 2: return [4 /*yield*/, iterable_1.next()]; case 3: if (!(iterable_1_1 = _b.sent(), !iterable_1_1.done)) return [3 /*break*/, 5]; item = iterable_1_1.value; if (observer.closed) return [2 /*return*/]; observer.next(item); _b.label = 4; case 4: return [3 /*break*/, 2]; case 5: return [3 /*break*/, 12]; case 6: e_1_1 = _b.sent(); e_1 = { error: e_1_1 }; return [3 /*break*/, 12]; case 7: _b.trys.push([7, , 10, 11]); if (!(iterable_1_1 && !iterable_1_1.done && (_a = iterable_1.return))) return [3 /*break*/, 9]; return [4 /*yield*/, _a.call(iterable_1)]; case 8: _b.sent(); _b.label = 9; case 9: return [3 /*break*/, 11]; case 10: if (e_1) throw e_1.error; return [7 /*endfinally*/]; case 11: return [7 /*endfinally*/]; case 12: observer.complete(); return [3 /*break*/, 14]; case 13: e_2 = _b.sent(); observer.error(e_2); return [3 /*break*/, 14]; case 14: return [2 /*return*/]; } }); }); })(); }); } //# sourceMappingURL=bloc.js.map