@fal-ai/serverless-client
Version:
Deprecation note: this library has been deprecated in favor of @fal-ai/client
78 lines (77 loc) • 2.9 kB
TypeScript
import { ApiError } from "./response";
type WithRequestId = {
request_id: string;
};
/**
* A connection object that allows you to `send` request payloads to a
* realtime endpoint.
*/
export interface RealtimeConnection<Input> {
send(input: Input & Partial<WithRequestId>): void;
close(): void;
}
/**
* Options for connecting to the realtime endpoint.
*/
export interface RealtimeConnectionHandler<Output> {
/**
* The connection key. This is used to reuse the same connection
* across multiple calls to `connect`. This is particularly useful in
* contexts where the connection is established as part of a component
* lifecycle (e.g. React) and the component is re-rendered multiple times.
*/
connectionKey?: string;
/**
* If `true`, the connection will only be established on the client side.
* This is useful for frameworks that reuse code for both server-side
* rendering and client-side rendering (e.g. Next.js).
*
* This is set to `true` by default when running on React in the server.
* Otherwise, it is set to `false`.
*
* Note that more SSR frameworks might be automatically detected
* in the future. In the meantime, you can set this to `true` when needed.
*/
clientOnly?: boolean;
/**
* The throtle duration in milliseconds. This is used to throtle the
* calls to the `send` function. Realtime apps usually react to user
* input, which can be very frequent (e.g. fast typing or mouse/drag movements).
*
* The default value is `128` milliseconds.
*/
throttleInterval?: number;
/**
* Configures the maximum amount of frames to store in memory before starting to drop
* old ones for in favor of the newer ones. It must be between `1` and `60`.
*
* The recommended is `2`. The default is `undefined` so it can be determined
* by the app (normally is set to the recommended setting).
*/
maxBuffering?: number;
/**
* Callback function that is called when a result is received.
* @param result - The result of the request.
*/
onResult(result: Output & WithRequestId): void;
/**
* Callback function that is called when an error occurs.
* @param error - The error that occurred.
*/
onError?(error: ApiError<any>): void;
}
export interface RealtimeClient {
/**
* Connect to the realtime endpoint. The default implementation uses
* WebSockets to connect to fal function endpoints that support WSS.
*
* @param app the app alias or identifier.
* @param handler the connection handler.
*/
connect<Input = any, Output = any>(app: string, handler: RealtimeConnectionHandler<Output>): RealtimeConnection<Input>;
}
/**
* The default implementation of the realtime client.
*/
export declare const realtimeImpl: RealtimeClient;
export {};