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@fal-ai/serverless-client

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Deprecation note: this library has been deprecated in favor of @fal-ai/client

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import { ApiError } from "./response"; type WithRequestId = { request_id: string; }; /** * A connection object that allows you to `send` request payloads to a * realtime endpoint. */ export interface RealtimeConnection<Input> { send(input: Input & Partial<WithRequestId>): void; close(): void; } /** * Options for connecting to the realtime endpoint. */ export interface RealtimeConnectionHandler<Output> { /** * The connection key. This is used to reuse the same connection * across multiple calls to `connect`. This is particularly useful in * contexts where the connection is established as part of a component * lifecycle (e.g. React) and the component is re-rendered multiple times. */ connectionKey?: string; /** * If `true`, the connection will only be established on the client side. * This is useful for frameworks that reuse code for both server-side * rendering and client-side rendering (e.g. Next.js). * * This is set to `true` by default when running on React in the server. * Otherwise, it is set to `false`. * * Note that more SSR frameworks might be automatically detected * in the future. In the meantime, you can set this to `true` when needed. */ clientOnly?: boolean; /** * The throtle duration in milliseconds. This is used to throtle the * calls to the `send` function. Realtime apps usually react to user * input, which can be very frequent (e.g. fast typing or mouse/drag movements). * * The default value is `128` milliseconds. */ throttleInterval?: number; /** * Configures the maximum amount of frames to store in memory before starting to drop * old ones for in favor of the newer ones. It must be between `1` and `60`. * * The recommended is `2`. The default is `undefined` so it can be determined * by the app (normally is set to the recommended setting). */ maxBuffering?: number; /** * Callback function that is called when a result is received. * @param result - The result of the request. */ onResult(result: Output & WithRequestId): void; /** * Callback function that is called when an error occurs. * @param error - The error that occurred. */ onError?(error: ApiError<any>): void; } export interface RealtimeClient { /** * Connect to the realtime endpoint. The default implementation uses * WebSockets to connect to fal function endpoints that support WSS. * * @param app the app alias or identifier. * @param handler the connection handler. */ connect<Input = any, Output = any>(app: string, handler: RealtimeConnectionHandler<Output>): RealtimeConnection<Input>; } /** * The default implementation of the realtime client. */ export declare const realtimeImpl: RealtimeClient; export {};