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@expo/fingerprint

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A library to generate a fingerprint from a React Native project

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"use strict"; var __importDefault = (this && this.__importDefault) || function (mod) { return (mod && mod.__esModule) ? mod : { "default": mod }; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.time = time; exports.timeEnd = timeEnd; exports.error = error; exports.exception = exception; exports.warn = warn; exports.log = log; exports.clear = clear; exports.exit = exit; const chalk_1 = __importDefault(require("chalk")); function time(label) { console.time(label); } function timeEnd(label) { console.timeEnd(label); } function error(...message) { console.error(...message); } /** Print an error and provide additional info (the stack trace) in debug mode. */ function exception(e) { error(chalk_1.default.red(e.toString()) + (process.env.EXPO_DEBUG ? '\n' + chalk_1.default.gray(e.stack) : '')); } function warn(...message) { console.warn(...message.map((value) => chalk_1.default.yellow(value))); } function log(...message) { console.log(...message); } /** Clear the terminal of all text. */ function clear() { process.stdout.write(process.platform === 'win32' ? '\x1B[2J\x1B[0f' : '\x1B[2J\x1B[3J\x1B[H'); } /** Log a message and exit the current process. If the `code` is non-zero then `console.error` will be used instead of `console.log`. */ function exit(message, code = 1) { if (message instanceof Error) { exception(message); process.exit(code); } if (message) { if (code === 0) { log(message); } else { error(message); } } process.exit(code); }