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@exezt-/webamp-custom

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Winamp 2 implemented in HTML5 and JavaScript

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(this.v = v, this) : new __await(v);\r\n}\r\n\r\nexport function __asyncGenerator(thisArg, _arguments, generator) {\r\n if (!Symbol.asyncIterator) throw new TypeError(\"Symbol.asyncIterator is not defined.\");\r\n var g = generator.apply(thisArg, _arguments || []), i, q = [];\r\n return i = {}, verb(\"next\"), verb(\"throw\"), verb(\"return\"), i[Symbol.asyncIterator] = function () { return this; }, i;\r\n function verb(n) { if (g[n]) i[n] = function (v) { return new Promise(function (a, b) { q.push([n, v, a, b]) > 1 || resume(n, v); }); }; }\r\n function resume(n, v) { try { step(g[n](v)); } catch (e) { settle(q[0][3], e); } }\r\n function step(r) { r.value instanceof __await ? Promise.resolve(r.value.v).then(fulfill, reject) : settle(q[0][2], r); }\r\n function fulfill(value) { resume(\"next\", value); }\r\n function reject(value) { resume(\"throw\", value); }\r\n function settle(f, v) { if (f(v), q.shift(), q.length) resume(q[0][0], q[0][1]); }\r\n}\r\n\r\nexport function __asyncDelegator(o) {\r\n var i, p;\r\n return i = {}, verb(\"next\"), verb(\"throw\", function (e) { throw e; }), verb(\"return\"), i[Symbol.iterator] = function () { return this; }, i;\r\n function verb(n, f) { i[n] = o[n] ? function (v) { return (p = !p) ? { value: __await(o[n](v)), done: n === \"return\" } : f ? f(v) : v; } : f; }\r\n}\r\n\r\nexport function __asyncValues(o) {\r\n if (!Symbol.asyncIterator) throw new TypeError(\"Symbol.asyncIterator is not defined.\");\r\n var m = o[Symbol.asyncIterator], i;\r\n return m ? m.call(o) : (o = typeof __values === \"function\" ? __values(o) : o[Symbol.iterator](), i = {}, verb(\"next\"), verb(\"throw\"), verb(\"return\"), i[Symbol.asyncIterator] = function () { return this; }, i);\r\n function verb(n) { i[n] = o[n] && function (v) { return new Promise(function (resolve, reject) { v = o[n](v), settle(resolve, reject, v.done, v.value); }); }; }\r\n function settle(resolve, reject, d, v) { Promise.resolve(v).then(function(v) { resolve({ value: v, done: d }); }, reject); }\r\n}\r\n\r\nexport function __makeTemplateObject(cooked, raw) {\r\n if (Object.defineProperty) { Object.defineProperty(cooked, \"raw\", { value: raw }); } else { cooked.raw = raw; }\r\n return cooked;\r\n};\r\n\r\nexport function __importStar(mod) {\r\n if (mod && mod.__esModule) return mod;\r\n var result = {};\r\n if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) result[k] = mod[k];\r\n result.default = mod;\r\n return result;\r\n}\r\n\r\nexport function __importDefault(mod) {\r\n return (mod && mod.__esModule) ? mod : { default: mod };\r\n}\r\n\r\nexport function __classPrivateFieldGet(receiver, privateMap) {\r\n if (!privateMap.has(receiver)) {\r\n throw new TypeError(\"attempted to get private field on non-instance\");\r\n }\r\n return privateMap.get(receiver);\r\n}\r\n\r\nexport function __classPrivateFieldSet(receiver, privateMap, value) {\r\n if (!privateMap.has(receiver)) {\r\n throw new TypeError(\"attempted to set private field on non-instance\");\r\n }\r\n privateMap.set(receiver, value);\r\n return value;\r\n}\r\n","\"use strict\";\n\nexports.base64 = true;\nexports.array = true;\nexports.string = true;\nexports.arraybuffer = typeof ArrayBuffer !== \"undefined\" && typeof Uint8Array !== \"undefined\";\nexports.nodebuffer = typeof Buffer !== \"undefined\";\n// contains true if JSZip can read/generate Uint8Array, false otherwise.\nexports.uint8array = typeof Uint8Array !== \"undefined\";\n\nif (typeof ArrayBuffer === \"undefined\") {\n exports.blob = false;\n}\nelse {\n var buffer = new ArrayBuffer(0);\n try {\n exports.blob = new Blob([buffer], {\n type: \"application/zip\"\n }).size === 0;\n }\n catch (e) {\n try {\n var Builder = self.BlobBuilder || self.WebKitBlobBuilder || self.MozBlobBuilder || self.MSBlobBuilder;\n var builder = new Builder();\n builder.append(buffer);\n exports.blob = builder.getBlob(\"application/zip\").size === 0;\n }\n catch (e) {\n exports.blob = false;\n }\n }\n}\n\ntry {\n exports.nodestream = !!require(\"readable-stream\").Readable;\n} catch(e) {\n exports.nodestream = false;\n}\n","\"use strict\";\n\nmodule.exports = {\n /**\n * True if this is running in Nodejs, will be undefined in a browser.\n * In a browser, browserify won't include this file and the whole module\n * will be resolved an empty object.\n */\n isNode : typeof Buffer !== \"undefined\",\n /**\n * Create a new nodejs Buffer from an existing content.\n * @param {Object} data the data to pass to the constructor.\n * @param {String} encoding the encoding to use.\n * @return {Buffer} a new Buffer.\n */\n newBufferFrom: function(data, encoding) {\n if (Buffer.from && Buffer.from !== Uint8Array.from) {\n return Buffer.from(data, encoding);\n } else {\n if (typeof data === \"number\") {\n // Safeguard for old Node.js versions. On newer versions,\n // Buffer.from(number) / Buffer(number, encoding) already throw.\n throw new Error(\"The \\\"data\\\" argument must not be a number\");\n }\n return new Buffer(data, encoding);\n }\n },\n /**\n * Create a new nodejs Buffer with the specified size.\n * @param {Integer} size the size of the buffer.\n * @return {Buffer} a new Buffer.\n */\n allocBuffer: function (size) {\n if (Buffer.alloc) {\n return Buffer.alloc(size);\n } else {\n var buf = new Buffer(size);\n buf.fill(0);\n return buf;\n }\n },\n /**\n * Find out if an object is a Buffer.\n * @param {Object} b the object to test.\n * @return {Boolean} true if the object is a Buffer, false otherwise.\n */\n isBuffer : function(b){\n return Buffer.isBuffer(b);\n },\n\n isStream : function (obj) {\n return obj &&\n typeof obj.on === \"function\" &&\n typeof obj.pause === \"function\" &&\n typeof obj.resume === \"function\";\n }\n};\n","'use strict';\nvar immediate = require('immediate');\n\n/* istanbul ignore next */\nfunction INTERNAL() {}\n\nvar handlers = {};\n\nvar REJECTED = ['REJECTED'];\nvar FULFILLED = ['FULFILLED'];\nvar PENDING = ['PENDING'];\n/* istanbul ignore else */\nif (!process.browser) {\n // in which we actually take advantage of JS scoping\n var UNHANDLED = ['UNHANDLED'];\n}\n\nmodule.exports = Promise;\n\nfunction Promise(resolver) {\n if (typeof resolver !== 'function') {\n throw new TypeError('resolver must be a function');\n }\n this.state = PENDING;\n this.queue = [];\n this.outcome = void 0;\n /* istanbul ignore else */\n if (!process.browser) {\n this.handled = UNHANDLED;\n }\n if (resolver !== INTERNAL) {\n safelyResolveThenable(this, resolver);\n }\n}\n\nPromise.prototype.finally = function (callback) {\n if (typeof callback !== 'function') {\n return this;\n }\n var p = this.constructor;\n return this.then(resolve, reject);\n\n function resolve(value) {\n function yes () {\n return value;\n }\n return p.resolve(callback()).then(yes);\n }\n function reject(reason) {\n function no () {\n throw reason;\n }\n return p.resolve(callback()).then(no);\n }\n};\nPromise.prototype.catch = function (onRejected) {\n return this.then(null, onRejected);\n};\nPromise.prototype.then = function (onFulfilled, onRejected) {\n if (typeof onFulfilled !== 'function' && this.state === FULFILLED ||\n typeof onRejected !== 'function' && this.state === REJECTED) {\n return this;\n }\n var promise = new this.constructor(INTERNAL);\n /* istanbul ignore else */\n if (!process.browser) {\n if (this.handled === UNHANDLED) {\n this.handled = null;\n }\n }\n if (this.state !== PENDING) {\n var resolver = this.state === FULFILLED ? onFulfilled : onRejected;\n unwrap(promise, resolver, this.outcome);\n } else {\n this.queue.push(new QueueItem(promise, onFulfilled, onRejected));\n }\n\n return promise;\n};\nfunction QueueItem(promise, onFulfilled, onRejected) {\n this.promise = promise;\n if (typeof onFulfilled === 'function') {\n this.onFulfilled = onFulfilled;\n this.callFulfilled = this.otherCallFulfilled;\n }\n if (typeof onRejected === 'function') {\n this.onRejected = onRejected;\n this.callRejected = this.otherCallRejected;\n }\n}\nQueueItem.prototype.callFulfilled = function (value) {\n handlers.resolve(this.promise, value);\n};\nQueueItem.prototype.otherCallFulfilled = function (value) {\n unwrap(this.promise, this.onFulfilled, value);\n};\nQueueItem.prototype.callRejected = function (value) {\n handlers.reject(this.promise, value);\n};\nQueueItem.prototype.otherCallRejected = function (value) {\n unwrap(this.promise, this.onRejected, value);\n};\n\nfunction unwrap(promise, func, value) {\n immediate(function () {\n var returnValue;\n try {\n returnValue = func(value);\n } catch (e) {\n return handlers.reject(promise, e);\n }\n if (returnValue === promise) {\n handlers.reject(promise, new TypeError('Cannot resolve promise with itself'));\n } else {\n handlers.resolve(promise, returnValue);\n }\n });\n}\n\nhandlers.resolve = function (self, value) {\n var result = tryCatch(getThen, value);\n if (result.status === 'error') {\n return handlers.reject(self, result.value);\n }\n var thenable = result.value;\n\n if (thenable) {\n safelyResolveThenable(self, thenable);\n } else {\n self.state = FULFILLED;\n self.outcome = value;\n var i = -1;\n var len = self.queue.length;\n while (++i < len) {\n self.queue[i].callFulfilled(value);\n }\n }\n return self;\n};\nhandlers.reject = function (self, error) {\n self.state = REJECTED;\n self.outcome = error;\n /* istanbul ignore else */\n if (!process.browser) {\n if (self.handled === UNHANDLED) {\n immediate(function () {\n if (self.handled === UNHANDLED) {\n process.emit('unhandledRejection', error, self);\n }\n });\n }\n }\n var i = -1;\n var len = self.queue.length;\n while (++i < len) {\n self.queue[i].callRejected(error);\n }\n return self;\n};\n\nfunction getThen(obj) {\n // Make sure we only access the accessor once as required by the spec\n var then = obj && obj.then;\n if (obj && (typeof obj === 'object' || typeof obj === 'function') && typeof then === 'function') {\n return function appyThen() {\n then.apply(obj, arguments);\n };\n }\n}\n\nfunction safelyResolveThenable(self, thenable) {\n // Either fulfill, reject or reject with error\n var called = false;\n function onError(value) {\n if (called) {\n return;\n }\n called = true;\n handlers.reject(self, value);\n }\n\n function onSuccess(value) {\n if (called) {\n return;\n }\n called = true;\n handlers.resolve(self, value);\n }\n\n function tryToUnwrap() {\n thenable(onSuccess, onError);\n }\n\n var result = tryCatch(tryToUnwrap);\n if (result.status === 'error') {\n onError(result.value);\n }\n}\n\nfunction tryCatch(func, value) {\n var out = {};\n try {\n out.value = func(value);\n out.status = 'success';\n } catch (e) {\n out.status = 'error';\n out.value = e;\n }\n return out;\n}\n\nPromise.resolve = resolve;\nfunction resolve(value) {\n if (value instanceof this) {\n return value;\n }\n return handlers.resolve(new this(INTERNAL), value);\n}\n\nPromise.reject = reject;\nfunction reject(reason) {\n var promise = new this(INTERNAL);\n return handlers.reject(promise, reason);\n}\n\nPromise.all = all;\nfunction all(iterable) {\n var self = this;\n if (Object.prototype.toString.call(iterable) !== '[object Array]') {\n return this.reject(new TypeError('must be an array'));\n }\n\n var len = iterable.length;\n var called = false;\n if (!len) {\n return this.resolve([]);\n }\n\n var values = new Array(len);\n var resolved = 0;\n var i = -1;\n var promise = new this(INTERNAL);\n\n while (++i < len) {\n allResolver(iterable[i], i);\n }\n return promise;\n function allResolver(value, i) {\n self.resolve(value).then(resolveFromAll, function (error) {\n if (!called) {\n called = true;\n handlers.reject(promise, error);\n }\n });\n function resolveFromAll(outValue) {\n values[i] = outValue;\n if (++resolved === len && !called) {\n called = true;\n handlers.resolve(promise, values);\n }\n }\n }\n}\n\nPromise.race = race;\nfunction race(iterable) {\n var self = this;\n if (Object.prototype.toString.call(iterable) !== '[object Array]') {\n return this.reject(new TypeError('must be an array'));\n }\n\n var len = iterable.length;\n var called = false;\n if (!len) {\n return this.resolve([]);\n }\n\n var i = -1;\n var promise = new this(INTERNAL);\n\n while (++i < len) {\n resolver(iterable[i]);\n }\n return promise;\n function resolver(value) {\n self.resolve(value).then(function (response) {\n if (!called) {\n called = true;\n handlers.resolve(promise, response);\n }\n }, function (error) {\n if (!called) {\n called = true;\n handlers.reject(promise, error);\n }\n });\n }\n}\n","\"use strict\";\n\n// load the global object first:\n// - it should be better integrated in the system (unhandledRejection in node)\n// - the environment may have a custom Promise implementation (see zone.js)\nvar ES6Promise = null;\nif (typeof Promise !== \"undefined\") {\n ES6Promise = Promise;\n} else {\n ES6Promise = require(\"lie\");\n}\n\n/**\n * Let the user use/change some implementations.\n */\nmodule.exports = {\n Promise: ES6Promise\n};\n","\"use strict\";\n\nvar support = require(\"./support\");\nvar base64 = require(\"./base64\");\nvar nodejsUtils = require(\"./nodejsUtils\");\nvar external = require(\"./external\");\nrequire(\"setimmediate\");\n\n\n/**\n * Convert a string that pass as a \"binary string\": it should represent a byte\n * array but may have > 255 char codes. Be sure to take only the first byte\n * and returns the byte array.\n * @param {String} str the string to transform.\n * @return {Array|Uint8Array} the string in a binary format.\n */\nfunction string2binary(str) {\n var result = null;\n if (support.uint8array) {\n result = new Uint8Array(str.length);\n } else {\n result = new Array(str.length);\n }\n return stringToArrayLike(str, result);\n}\n\n/**\n * Create a new blob with the given content and the given type.\n * @param {String|ArrayBuffer} part the content to put in the blob. DO NOT use\n * an Uint8Array because the stock browser of android 4 won't accept it (it\n * will be silently converted to a string, \"[object Uint8Array]\").\n *\n * Use only ONE part to build the blob to avoid a memory leak in IE11 / Edge:\n * when a large amount of Array is used to create the Blob, the amount of\n * memory consumed is nearly 100 times the original data amount.\n *\n * @param {String} type the mime type of the blob.\n * @return {Blob} the created blob.\n */\nexports.newBlob = function(part, type) {\n exports.checkSupport(\"blob\");\n\n try {\n // Blob constructor\n return new Blob([part], {\n type: type\n });\n }\n catch (e) {\n\n try {\n // deprecated, browser only, old way\n var Builder = self.BlobBuilder || self.WebKitBlobBuilder || self.MozBlobBuilder || self.MSBlobBuilder;\n var builder = new Builder();\n builder.append(part);\n return builder.getBlob(type);\n }\n catch (e) {\n\n // well, fuck ?!\n throw new Error(\"Bug : can't construct the Blob.\");\n }\n }\n\n\n};\n/**\n * The identity function.\n * @param {Object} input the input.\n * @return {Object} the same input.\n */\nfunction identity(input) {\n return input;\n}\n\n/**\n * Fill in an array with a string.\n * @param {String} str the string to use.\n * @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to fill in (will be mutated).\n * @return {Array|ArrayBuffer|Uint8Array|Buffer} the updated array.\n */\nfunction stringToArrayLike(str, array) {\n for (var i = 0; i < str.length; ++i) {\n array[i] = str.charCodeAt(i) & 0xFF;\n }\n return array;\n}\n\n/**\n * An helper for the function arrayLikeToString.\n * This contains static information and functions that\n * can be optimized by the browser JIT compiler.\n */\nvar arrayToStringHelper = {\n /**\n * Transform an array of int into a string, chunk by chunk.\n * See the performances notes on arrayLikeToString.\n * @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to transform.\n * @param {String} type the type of the array.\n * @param {Integer} chunk the chunk size.\n * @return {String} the resulting string.\n * @throws Error if the chunk is too big for the stack.\n */\n stringifyByChunk: function(array, type, chunk) {\n var result = [], k = 0, len = array.length;\n // shortcut\n if (len <= chunk) {\n return String.fromCharCode.apply(null, array);\n }\n while (k < len) {\n if (type === \"array\" || type === \"nodebuffer\") {\n result.push(String.fromCharCode.apply(null, array.slice(k, Math.min(k + chunk, len))));\n }\n else {\n result.push(String.fromCharCode.apply(null, array.subarray(k, Math.min(k + chunk, len))));\n }\n k += chunk;\n }\n return result.join(\"\");\n },\n /**\n * Call String.fromCharCode on every item in the array.\n * This is the naive implementation, which generate A LOT of intermediate string.\n * This should be used when everything else fail.\n * @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to transform.\n * @return {String} the result.\n */\n stringifyByChar: function(array){\n var resultStr = \"\";\n for(var i = 0; i < array.length; i++) {\n resultStr += String.fromCharCode(array[i]);\n }\n return resultStr;\n },\n applyCanBeUsed : {\n /**\n * true if the browser accepts to use String.fromCharCode on Uint8Array\n */\n uint8array : (function () {\n try {\n return support.uint8array && String.fromCharCode.apply(null, new Uint8Array(1)).length === 1;\n } catch (e) {\n return false;\n }\n })(),\n /**\n * true if the browser accepts to use String.fromCharCode on nodejs Buffer.\n */\n nodebuffer : (function () {\n try {\n return support.nodebuffer && String.fromCharCode.apply(null, nodejsUtils.allocBuffer(1)).length === 1;\n } catch (e) {\n return false;\n }\n })()\n }\n};\n\n/**\n * Transform an array-like object to a string.\n * @param {Array|ArrayBuffer|Uint8Array|Buffer} array the array to transform.\n * @return {String} the result.\n */\nfunction arrayLikeToString(array) {\n // Performances notes :\n // --------------------\n // String.fromCharCode.apply(null, array) is the fastest, see\n // see http://jsperf.com/converting-a-uint8array-to-a-string/2\n // but the stack is limited (and we can get huge arrays !).\n //\n // result += String.fromCharCode(array[i]); generate too many strings !\n //\n // This code is inspired by http://jsperf.com/arraybuffer-to-string-apply-performance/2\n // TODO : we now have workers that split the work. Do we still need that ?\n var chunk = 65536,\n type = exports.getTypeOf(array),\n canUseApply = true;\n if (type === \"uint8array\") {\n canUseApply = arrayToStringHelper.applyCanBeUsed.uint8array;\n } else if (type === \"nodebuffer\") {\n canUseApply = arrayToStringHelper.applyCanBeUsed.nodebuffer;\n }\n\n if (canUseApply) {\n while (chunk > 1) {\n try {\n return arrayToStringHelper.stringifyByChunk(array, type, chunk);\n } catch (e) {\n chunk = Math.floor(chunk / 2);\n }\n }\n }\n\n // no apply or chunk error : slow and painful algorithm\n // default browser on android 4.*\n return arrayToStringHelper.stringifyByChar(array);\n}\n\nexports.applyFromCharCode = arrayLikeToString;\n\n\n/**\n * Copy the data from an array-like to an other array-like.\n * @param {Array|ArrayBuffer|Uint8Array|Buffer} arrayFrom the origin array.\n * @param {Array|ArrayBuffer|Uint8Array|Buffer} arrayTo the destination array which will be mutated.\n * @return {Array|ArrayBuffer|Uint8Array|Buffer} the updated destination array.\n */\nfunction arrayLikeToArrayLike(arrayFrom, arrayTo) {\n for (var i = 0; i < arrayFrom.length; i++) {\n arrayTo[i] = arrayFrom[i];\n }\n return arrayTo;\n}\n\n// a matrix containing functions to transform everything into everything.\nvar transform = {};\n\n// string to ?\ntransform[\"string\"] = {\n \"string\": identity,\n \"array\": function(input) {\n return stringToArrayLike(input, new Array(input.length));\n },\n \"arraybuffer\": function(input) {\n return transform[\"string\"][\"uint8array\"](input).buffer;\n },\n \"uint8array\": function(input) {\n return stringToArrayLike(input, new Uint8Array(input.length));\n },\n \"nodebuffer\": function(input) {\n return stringToArrayLike(input, nodejsUtils.allocBuffer(input.length));\n }\n};\n\n// array to ?\ntransform[\"array\"] = {\n \"string\": arrayLikeToString,\n \"array\": identity,\n \"arraybuffer\": function(input) {\n return (new Uint8Array(input)).buffer;\n },\n \"uint8array\": function(input) {\n return new Uint8Array(input);\n },\n \"nodebuffer\": function(input) {\n return nodejsUtils.newBufferFrom(input);\n }\n};\n\n// arraybuffer to ?\ntransform[\"arraybuffer\"] = {\n \"string\": function(input) {\n return arrayLikeToString(new Uint8Array(input));\n },\n \"array\": function(input) {\n return arrayLikeToArrayLike(new Uint8Array(input), new Array(input.byteLength));\n },\n \"arraybuffer\": identity,\n \"uint8array\": function(input) {\n return new Uint8Array(input);\n },\n \"nodebuffer\": function(input) {\n return nodejsUtils.newBufferFrom(new Uint8Array(input));\n }\n};\n\n// uint8array to ?\ntransform[\"uint8array\"] = {\n \"string\": arrayLikeToString,\n \"array\": function(input) {\n return arrayLikeToArrayLike(input, new Array(input.length));\n },\n \"arraybuffer\": function(input) {\n return input.buffer;\n },\n \"uint8array\": identity,\n \"nodebuffer\": function(input) {\n return nodejsUtils.newBufferFrom(input);\n }\n};\n\n// nodebuffer to ?\ntransform[\"nodebuffer\"] = {\n \"string\": arrayLikeToString,\n \"array\": function(input) {\n return arrayLikeToArrayLike(input, new Array(input.length));\n },\n \"arraybuffer\": function(input) {\n return transform[\"nodebuffer\"][\"uint8array\"](input).buffer;\n },\n \"uint8array\": function(input) {\n return arrayLikeToArrayLike(input, new Uint8Array(input.length));\n },\n \"nodebuffer\": identity\n};\n\n/**\n * Transform an input into any type.\n * The supported output type are : string, array, uint8array, arraybuffer, nodebuffer.\n * If no output type is specified, the unmodified input will be returned.\n * @param {String} outputType the output type.\n * @param {String|Array|ArrayBuffer|Uint8Array|Buffer} input the input to convert.\n * @throws {Error} an Error if the browser doesn't support the requested output type.\n */\nexports.transformTo = function(outputType, input) {\n if (!input) {\n // undefined, null, etc\n // an empty string won't harm.\n input = \"\";\n }\n if (!outputType) {\n return input;\n }\n exports.checkSupport(outputType);\n var inputType = exports.getTypeOf(input);\n var result = transform[inputType][outputType](input);\n return result;\n};\n\n/**\n * Resolve all relative path components, \".\" and \"..\", in a path. If these relative components\n * traverse above the root then the resulting path will only contain the final path component.\n *\n * All empty components, e.g. \"//\", are removed.\n * @param {string} path A path with / or \\ separators\n * @returns {string} The path with all relative path components resolved.\n */\nexports.resolve = function(path) {\n var parts = path.split(\"/\");\n var result = [];\n for (var index = 0; index < parts.length; index++) {\n var part = parts[index];\n // Allow the first and last component to be empty for trailing slashes.\n if (part === \".\" || (part === \"\" && index !== 0 && index !== parts.length - 1)) {\n continue;\n } else if (part === \"..\") {\n result.pop();\n } else {\n result.push(part);\n }\n }\n return result.join(\"/\");\n};\n\n/**\n * Return the type of the input.\n * The type will be in a format valid for JSZip.utils.transformTo : string, array, uint8array, arraybuffer.\n * @param {Object} input the input to identify.\n * @return {String} the (lowercase) type of the input.\n */\nexports.getTypeOf = function(input) {\n if (typeof input === \"string\") {\n return \"string\";\n }\n if (Object.prototype.toString.call(input) === \"[object Array]\") {\n return \"array\";\n }\n if (support.nodebuffer && nodejsUtils.isBuffer(input)) {\n return \"nodebuffer\";\n }\n if (support.uint8array && input instanceof Uint8Array) {\n return \"uint8array\";\n }\n if (support.arraybuffer && input instanceof ArrayBuffer) {\n return \"arraybuffer\";\n }\n};\n\n/**\n * Throw an exception if the type is not supported.\n * @param {String} type the type to check.\n * @throws {Error} an Error if the browser doesn't support the requested type.\n */\nexports.checkSupport = function(type) {\n var supported = support[type.toLowerCase()];\n if (!supported) {\n throw new Error(type + \" is not supported by this platform\");\n }\n};\n\nexports.MAX_VALUE_16BITS = 65535;\nexports.MAX_VALUE_32BITS = -1; // well, \"\\xFF\\xFF\\xFF\\xFF\\xFF\\xFF\\xFF\\xFF\" is parsed as -1\n\n/**\n * Prettify a string read as binary.\n * @param {string} str the string to prettify.\n * @return {string} a pretty string.\n */\nexports.pretty = function(str) {\n var res = \"\",\n code, i;\n for (i = 0; i < (str || \"\").length; i++) {\n code = str.charCodeAt(i);\n res += \"\\\\x\" + (code < 16 ? \"0\" : \"\") + code.toString(16).toUpperCase();\n }\n return res;\n};\n\n/**\n * Defer the call of a function.\n * @param {Function} callback the function to call asynchronously.\n * @param {Array} args the arguments to give to the callback.\n */\nexports.delay = function(callback, args, self) {\n setImmediate(function () {\n callback.apply(self || null, args || []);\n });\n};\n\n/**\n * Extends a prototype with an other, without calling a constructor with\n * side effects. Inspired by nodejs' `utils.inherits`\n * @param {Function} ctor the constructor to augment\n * @param {Function} superCtor the parent constructor to use\n */\nexports.inherits = function (ctor, superCtor) {\n var Obj = function() {};\n Obj.prototype = superCtor.prototype;\n ctor.prototype = new Obj();\n};\n\n/**\n * Merge the objects passed as parameters into a new one.\n * @private\n * @param {...Object} var_args All objects to merge.\n * @return {Object} a new object with the data of the others.\n */\nexports.extend = function() {\n var result = {}, i, attr;\n for (i = 0; i < arguments.length; i++) { // arguments is not enumerable in some browsers\n for (attr in arguments[i]) {\n if (Object.prototype.hasOwnProperty.call(arguments[i], attr) && typeof result[attr] === \"undefined\") {\n result[attr] = arguments[i][attr];\n }\n }\n }\n return result;\n};\n\n/**\n * Transform arbitrary content into a Promise.\n * @param {String} name a name for the content being processed.\n * @param {Object} inputData the content to process.\n * @param {Boolean} isBinary true if the content is not an unicode string\n * @param {Boolean} isOptimizedBinaryString true if the string content only has one byte per character.\n * @param {Boolean} isBase64 true if the string content is encoded with base64.\n * @return {Promise} a promise in a format usable by JSZip.\n */\nexports.prepareContent = function(name, inputData, isBinary, isOptimizedBinaryString, isBase64) {\n\n // if inputData is already a promise, this flatten it.\n var promise = external.Promise.resolve(inputData).then(function(data) {\n\n\n var isBlob = support.blob && (data instanceof Blob || [\"[object File]\", \"[object Blob]\"].indexOf(Object.prototype.toString.call(data)) !== -1);\n\n if (isBlob && typeof FileReader !== \"undefined\") {\n return new external.Promise(function (resolve, reject) {\n var reader = new FileReader();\n\n reader.onload = function(e) {\n resolve(e.target.result);\n };\n reader.onerror = function(e) {\n reject(e.target.error);\n };\n reader.readAsArrayBuffer(data);\n });\n } else {\n return data;\n }\n });\n\n return promise.then(function(data) {\n var dataType = exports.getTypeOf(data);\n\n if (!dataType) {\n return external.Promise.reject(\n new Error(\"Can't read the data of '\" + name + \"'. Is it \" +\n \"in a supported JavaScript type (String, Blob, ArrayBuffer, etc) ?\")\n );\n }\n // special case : it's way easier to work with Uint8Array than with ArrayBuffer\n if (dataType === \"arraybuffer\") {\n data = exports.transformTo(\"uint8array\", data);\n } else if (dataType === \"string\") {\n if (isBase64) {\n data = base64.decode(data);\n }\n else if (isBinary) {\n // optimizedBinaryString === true means that the file has already been filtered with a 0xFF mask\n if (isOptimizedBinaryString !== true) {\n // this is a string, not in a base64 format.\n // Be sure that this is a correct \"binary string\"\n data = string2binary(data);\n }\n }\n }\n return data;\n });\n};\n","\"use strict\";\nvar utils = require(\"./utils\");\nvar support = require(\"./support\");\n// private property\nvar _keyStr = \"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=\";\n\n\n// public method for encoding\nexports.encode = function(input) {\n var output = [];\n var chr1, chr2, chr3, enc1, enc2, enc3, enc4;\n var i = 0, len = input.length, remaining