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@exezt-/webamp-custom

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Winamp 2 implemented in HTML5 and JavaScript

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import { Band } from "../types"; import Emitter from "../emitter"; import ElementSource from "./elementSource"; interface StereoBalanceNodeType extends AudioNode { constructor(context: AudioContext): StereoBalanceNodeType; balance: { value: number; }; } export default class Media { _emitter: Emitter; _context: AudioContext; _balance: StereoBalanceNodeType; _staticSource: GainNode; _preamp: GainNode; _analyser: AnalyserNode; _gainNode: GainNode; _source: ElementSource; _bands: { [band: number]: BiquadFilterNode; }; constructor(); getAnalyser(): AnalyserNode; duration(): number; timeElapsed(): number; timeRemaining(): number; percentComplete(): number; play(): Promise<void>; pause(): void; stop(): void; seekToPercentComplete(percent: number): void; setVolume(volume: number): void; setPreamp(value: number): void; setBalance(balance: number): void; setEqBand(band: Band, value: number): void; disableEq(): void; enableEq(): void; on(event: string, callback: (...args: any[]) => void): void; seekToTime(time: number): void; loadFromUrl(url: string, autoPlay: boolean): Promise<void>; dispose(): void; } export {};