@excaliburjs/plugin-pathfinding
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excalibur-pathfinding provides ability to use A* and Dijkstra's Algorithm for pathfinding and with Excalibur.js
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{
"name": "@excaliburjs/plugin-pathfinding",
"version": "0.30.0",
"description": "excalibur-pathfinding provides ability to use A* and Dijkstra's Algorithm for pathfinding and with Excalibur.js",
"main": "dist/excalibur-pathfinding.min.js",
"types": "dist/excalibur-pathfinding.d.ts",
"scripts": {
"build": "tsc && npm run minify ",
"minify": "uglifyjs dist/excalibur-pathfinding.js -c -m -o dist/excalibur-pathfinding.min.js"
},
"repository": {
"type": "git",
"url": "https://github.com/excaliburjs/excalibur-pathfinding.git"
},
"keywords": [
"excalibur",
"game",
"engine",
"graph",
"nodes",
"adjacency",
"pathfinding",
"dijkstra"
],
"author": {
"name": "Excalibur.js Team",
"email": "excaliburjs@gmail.com",
"url": "http://excaliburjs.com"
},
"license": "BSD-2-Clause",
"bugs": {
"url": "https://github.com/excaliburjs/excalibur-pathfinding/issues"
},
"homepage": "https://github.com/excaliburjs/excalibur-pathfinding#readme",
"devDependencies": {
"uglify-js": "3.19.3",
"vite": "6.0.3",
"excalibur": "~0.30.1"
},
"peerDependencies": {
"excalibur": "~0.30.1"
}
}