@evolvejs/core
Version:
An advanced Discord API wrapper with TS and JS support
56 lines (55 loc) • 2.37 kB
TypeScript
export declare class Endpoints {
static GUILD: string;
static GUILD_PREVIEW: string;
static GUILD_CHANNELS: string;
static GUILD_MEMBERS: string;
static GUILD_BANS: string;
static GUILD_ROLES: string;
static GUILD_PRUNE: string;
static GUILD_VOICE_REGIONS: string;
static GUILD_INVITES: string;
static GUILD_INTEGRATIONS: string;
static GUILD_WIDGET: string;
static GUILD_WIDGET_JSON: string;
static GUILD_VANITY_URL: string;
static GUILD_ICON: string;
static CLIENT_USER_NICK: string;
static CHANNEL: string;
static CHANNEL_MESSAGES: string;
static CHANNEL_INVITES: string;
static CHANNEL_FOLLOWERS: string;
static TYPING: string;
static CHANNEL_PINS: string;
static BULK_DELETE: string;
static EMOJIS: string;
static INVITE: string;
static CLIENT_USER: string;
static CLIENT_USER_GUILDS: string;
static USER: string;
static CLIENT_USER_GUILD: string;
static CLIENT_USER_DMS: string;
static CLIENT_USER_CONNECTIONS: string;
static VOICE_REGIONS: string;
static WEBHOOK: string;
static CHANNEL_WEBHOOKS: string;
static GUILD_WEBHOOKS: string;
static GUILD_MEMBER: (guildId: string) => string;
static GUILD_MEMBER_ROLE: (guildId: string, memberId: string) => string;
static GUILD_BAN: (guildId: string) => string;
static GUILD_ROLE: (guildId: string) => string;
static GUILD_INTEGRATION: (guildId: string) => string;
static GUILD_INTEGRATION_SYNC: (guildId: string) => string;
static CHANNEL_MESSAGE: (channelId: string) => string;
static CROSSPOST_MESSAGE: (channelId: string) => string;
static MESSAGE_REACTION: (channelId: string, emoji: string) => string;
static USER_REACTION: (channelId: string, emoji: string, messageId: string) => string;
static MESSAGE_EMOJI_REACTIONS: (channelId: string, emoji: string) => string;
static MESSAGE_REACTIONS: (channelId: string) => string;
static CHANNEL_PERMISSIONS: (channelId: string) => string;
static CHANNEL_PIN: (channelId: string) => string;
static GROUP_DM_RECIPIENT: (channelId: string) => string;
static GUILD_EMOJI: (guildId: string) => string;
static WEBHOOK_TOKEN: (webhookId: string) => string;
static WEBHOOK_SLACK: (webhookId: string) => string;
static WEBHOOK_GITHUB: (webhookId: string) => string;
}