UNPKG

@evolvejs/core

Version:

An advanced Discord API wrapper with TS and JS support

56 lines (55 loc) 2.37 kB
export declare class Endpoints { static GUILD: string; static GUILD_PREVIEW: string; static GUILD_CHANNELS: string; static GUILD_MEMBERS: string; static GUILD_BANS: string; static GUILD_ROLES: string; static GUILD_PRUNE: string; static GUILD_VOICE_REGIONS: string; static GUILD_INVITES: string; static GUILD_INTEGRATIONS: string; static GUILD_WIDGET: string; static GUILD_WIDGET_JSON: string; static GUILD_VANITY_URL: string; static GUILD_ICON: string; static CLIENT_USER_NICK: string; static CHANNEL: string; static CHANNEL_MESSAGES: string; static CHANNEL_INVITES: string; static CHANNEL_FOLLOWERS: string; static TYPING: string; static CHANNEL_PINS: string; static BULK_DELETE: string; static EMOJIS: string; static INVITE: string; static CLIENT_USER: string; static CLIENT_USER_GUILDS: string; static USER: string; static CLIENT_USER_GUILD: string; static CLIENT_USER_DMS: string; static CLIENT_USER_CONNECTIONS: string; static VOICE_REGIONS: string; static WEBHOOK: string; static CHANNEL_WEBHOOKS: string; static GUILD_WEBHOOKS: string; static GUILD_MEMBER: (guildId: string) => string; static GUILD_MEMBER_ROLE: (guildId: string, memberId: string) => string; static GUILD_BAN: (guildId: string) => string; static GUILD_ROLE: (guildId: string) => string; static GUILD_INTEGRATION: (guildId: string) => string; static GUILD_INTEGRATION_SYNC: (guildId: string) => string; static CHANNEL_MESSAGE: (channelId: string) => string; static CROSSPOST_MESSAGE: (channelId: string) => string; static MESSAGE_REACTION: (channelId: string, emoji: string) => string; static USER_REACTION: (channelId: string, emoji: string, messageId: string) => string; static MESSAGE_EMOJI_REACTIONS: (channelId: string, emoji: string) => string; static MESSAGE_REACTIONS: (channelId: string) => string; static CHANNEL_PERMISSIONS: (channelId: string) => string; static CHANNEL_PIN: (channelId: string) => string; static GROUP_DM_RECIPIENT: (channelId: string) => string; static GUILD_EMOJI: (guildId: string) => string; static WEBHOOK_TOKEN: (webhookId: string) => string; static WEBHOOK_SLACK: (webhookId: string) => string; static WEBHOOK_GITHUB: (webhookId: string) => string; }