@evolvejs/core
Version:
An advanced Discord API wrapper with TS and JS support
16 lines (15 loc) • 560 B
TypeScript
import { Objex } from "@evolvejs/objex";
import { EventListener } from "../../Utils/EventListener";
import { EvolveBuilder } from "../EvolveBuilder";
import { EvolveSocket } from "./Websocket";
export declare class ShardManager extends EventListener {
builder: EvolveBuilder;
connections: Objex<number, EvolveSocket>;
constructor(builder: EvolveBuilder);
spawnAll(): void;
destroy(id: number): void;
respawn(id: number): void;
destroyAll(code?: number): void;
get ping(): number;
getguildShardId(guildID: string): number;
}