@evolvejs/core
Version:
An advanced Discord API wrapper with TS and JS support
22 lines (21 loc) • 1.25 kB
JavaScript
;
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
Object.defineProperty(exports, "__esModule", { value: true });
const __1 = require("../../..");
class default_1 {
constructor(client, payload, shard) {
const { channel_id, guild_id, user_id, timestamp, member } = payload.d;
(() => __awaiter(this, void 0, void 0, function* () {
return client.emit(__1.EVENTS.TYPING_START, yield client.channels.resolve(channel_id), client.guilds.get(guild_id), client.users.get(user_id), timestamp, new __1.GuildMember(member), shard);
}))();
}
}
exports.default = default_1;