@evolvejs/core
Version:
An advanced Discord API wrapper with TS and JS support
31 lines (30 loc) • 1.48 kB
JavaScript
;
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
return new (P || (P = Promise))(function (resolve, reject) {
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
step((generator = generator.apply(thisArg, _arguments || [])).next());
});
};
Object.defineProperty(exports, "__esModule", { value: true });
const __1 = require("../../..");
const MessageEvents_1 = require("../../Events/MessageEvents");
class default_1 {
constructor(client, payload, shard) {
this.client = client;
this.payload = payload;
this.shard = shard;
this._init();
}
_init() {
return __awaiter(this, void 0, void 0, function* () {
const message = new __1.Message(this.payload.d, this.client);
if (this.client.options.enableMessageCache)
this.client.messages.set(message.id, message);
this.client.emit(__1.EVENTS.MESSAGE_CREATE, new MessageEvents_1.MessageEvents(this.client, message, this.shard));
});
}
}
exports.default = default_1;