@evolutionland/evolution-js
Version:
evolution evolution-js evolutionland evolution-js-sdk evolution-land metaverse
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TypeScript
import { ethers } from "ethers";
import type { CallbackType } from "../../../utils/ethers/contractHelper";
import { LandId } from "../../../config/constants";
import { TransactionResponse } from "@ethersproject/providers";
export interface furnaceGetTreasurePriceResponse {
priceGoldBox: string;
priceSilverBox: string;
}
/**
* Get treasure price
* @param landId Land Id
* @param provider Provider
* @param callback Callback
* @returns any
*/
export declare const furnaceGetTreasurePrice: (landId: LandId, provider: ethers.providers.Provider, callback?: CallbackType | undefined) => Promise<furnaceGetTreasurePriceResponse>;
/**
* Buy treasure
* @param landId Land Id
* @param signer Signer
* @param to Recipient
* @param goldBoxAmount Gold box amount
* @param silverBoxAmount Silver box amount
* @param cost Max cost
* @param callback Callback
* @returns any
*/
export declare const furnaceBuyTreasure: (landId: LandId, signer: ethers.Signer, to: string, goldBoxAmount: string, silverBoxAmount: string, cost: string, callback?: CallbackType | undefined) => Promise<TransactionResponse>;
/**
* Use nft and elements or LP tokens in the furnace formula to the props.
* @param signer
* @param formulaIndex Formula for props - https://github.com/evolutionlandorg/furnace/blob/dev/src/Formula.sol
* @param majorTokenId ERC721 token Id
* @param minorTokenAddress Elements or LP tokens contract address
* @param callback callback
*/
export declare const furnaceEnchantProps: (landId: LandId, signer: ethers.Signer, formulaIndex: number, majorTokenId: string, minorTokenAddress: string, callback?: CallbackType | undefined) => Promise<TransactionResponse>;
/**
* Disenchant furnace props, and will get elements or LP and nft
* @param signer
* @param propsTokenId Token Id of the Props
* @param depth Supports one-time decomposition of high-level props. If a prop is in the second level, it needs to be restored to its original state, and the depth needs to be passed in 2
* @param callback
*/
export declare const furnaceDisenchantProps: (landId: LandId, signer: ethers.Signer, propsTokenId: string, depth: string, callback?: CallbackType | undefined) => Promise<TransactionResponse>;
/**
* Get treasure is opened
* @param landId Land Id
* @param provider Provider
* @param treasureTokenId Id of treasure
* @param callback Callback
* @returns any
*/
export declare const furnaceGetTreasureStatus: (landId: LandId, provider: ethers.providers.Provider, treasureTokenId: string, callback?: CallbackType | undefined) => Promise<boolean>;
/**
* Open furnace treasure
* @param landId Land Id
* @param signer Signer
* @param param2 Signature content
* @param callback Callback
* @returns any
*/
export declare const furnaceOpenTreasure: (landId: LandId, signer: ethers.Signer, { boxIds, amounts, hashmessage, v, r, s, }: {
boxIds: string[];
amounts: string[];
hashmessage: string;
v: number;
r: string;
s: string;
}, callback?: CallbackType | undefined) => Promise<TransactionResponse>;
/**
* Disenchant Equipment and will get elements and material
* @param landId Land Id
* @param signer Signer
* @param equipmentTokenId Id of Equipment
* @param callback Callback
* @returns any
*/
export declare const furnaceDismantleEquipment: (landId: LandId, signer: ethers.Signer, equipmentTokenId: string, callback?: CallbackType | undefined) => Promise<TransactionResponse>;
/**
* Use material and elements tokens in the furnace formula to the equipment.
* @param landId Land Id
* @param signer Signer
* @param equipmentTokenId Id of Equipment
* @param tokenContractAddress Element token address
* @param callback Callback
* @returns any
*/
export declare const furnaceEnchantEquipment: (landId: LandId, signer: ethers.Signer, equipmentTokenId: string, tokenContractAddress: string, callback?: CallbackType | undefined) => Promise<TransactionResponse>;