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@evoke-ui/zsort3d

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TypeScript z-plane rendering engine with 3D depth simulation using Canvas 2D and mouse-based navigation

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import { Z3DSortable } from '../core/Z3DSortable'; export declare class Z3DContainer extends Z3DSortable { private containerWidth; private containerHeight; private fillColor; private strokeColor; private strokeWidth; constructor(width?: number, height?: number, fillColor?: string, strokeColor?: string); render(ctx: CanvasRenderingContext2D): void; get containerFillColor(): string; set containerFillColor(color: string); get containerStrokeColor(): string; set containerStrokeColor(color: string); get containerStrokeWidth(): number; set containerStrokeWidth(width: number); } //# sourceMappingURL=Z3DContainer.d.ts.map