@evoke-ui/zsort3d
Version:
TypeScript z-plane rendering engine with 3D depth simulation using Canvas 2D and mouse-based navigation
17 lines • 673 B
TypeScript
import { Z3DSortable } from '../core/Z3DSortable';
export declare class Z3DContainer extends Z3DSortable {
private containerWidth;
private containerHeight;
private fillColor;
private strokeColor;
private strokeWidth;
constructor(width?: number, height?: number, fillColor?: string, strokeColor?: string);
render(ctx: CanvasRenderingContext2D): void;
get containerFillColor(): string;
set containerFillColor(color: string);
get containerStrokeColor(): string;
set containerStrokeColor(color: string);
get containerStrokeWidth(): number;
set containerStrokeWidth(width: number);
}
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