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@evitcastudio/kit

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A single-player/multiplayer framework for the Vylocity Game Engine.

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import type { KitPlugin } from './plugins/kit-plugin'; import type { ResourceData, Listener, KitPluginConstructor } from './types/shared-types'; export declare class Kit { /** * A record of all plugins registered with the Kit class. */ private static plugins; /** * A set of all plugin emitters. */ private static emitters; /** * A record of all event listeners. */ private static events; private constructor(); /** * Initialize the Kit class with plugins. * @deprecated Use `registerPlugin` instead. * @param pPlugins - An array of plugins to initialize. */ static init<T extends KitPlugin>(pPlugins: KitPluginConstructor<T>[]): void; /** * Register a plugin with the Kit class. * @param pPlugin - The plugin to register. */ static registerPlugin<T extends KitPlugin>(pPlugin: KitPluginConstructor<T>): T; static registerPlugin<T extends KitPlugin>(pPlugin: KitPluginConstructor<T>[]): T[]; /** * Gets a plugin by name. * @param pName - String name of the plugin to retrieve. */ static getPlugin<T extends KitPlugin>(pName: string): T | undefined; /** * Lists all registered plugins. */ static getPlugins(): string[]; /** * Emit an event to all listeners. * @param pEvent - The event to emit. */ private static emit; /** * Listen for an event. * @param pPluginName - The plugin namespace. * @param pEventName - The event name. * @param pListener - The listener to call when the event is emitted. */ static on(pPluginName: string, pEventName: string, pListener: Listener): void; /** * Removes an event listener. * @param pPluginName - The plugin namespace. * @param pEventName - The event name. * @param pListener - The listener to remove. */ static off(pPluginName: string, pEventName: string, pListener: Listener): void; /** * Sets the resource locator for the engine to reference the files we have in the resources folder. interface | map | icon | macro | sound are checked for. * @param pData - An array of each file that was found in the resources folder. */ private static setResource; /** * Sets the resources found in resources and preloads all interfaces found. */ static setResources(pResourceJson: Record<string, ResourceData[]>): Promise<void>; } //# sourceMappingURL=kit.d.ts.map