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@evitcastudio/kit

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A single-player/multiplayer framework for the Vylocity Game Engine.

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import CopyBunPlugin from '@evitcastudio/copy-bun-plugin'; import Bun from 'bun'; import chalk from 'chalk'; export const logMessage = (pLevel: string, pMessage: string): void => { const colors: Record<string, string> = { error: '#c42847', info: '#ffa552' }; const levelFormatted = pLevel.charAt(0).toUpperCase() + pLevel.slice(1); const color = colors[pLevel] || '#ffa552'; console.log(chalk.hex(color)(`[Builder][${levelFormatted}]`), `${pMessage}`); }; if (import.meta.main) { const startStamp = Date.now(); await Bun.build({ entrypoints: ['./src/index.ts'], naming: 'index.js', outdir: './dist', plugins: [ CopyBunPlugin({ verbose: true, resources: [ { src: './src/**/*.{html,css}', dst: 'dist/' }, { src: './favicon.ico', dst: 'dist/' }, { src: './src/vendor/vylocity-game-engine/vylo.client.js', dst: 'dist/vendor/vylocity-game-engine/' }, ] }) ] }); const clientBuildTime = Date.now() - startStamp; logMessage('info', `Client Build took: ${clientBuildTime}ms`); }