@evitcastudio/kit
Version:
A single-player/multiplayer framework for the Vylocity Game Engine.
34 lines (29 loc) • 1.18 kB
text/typescript
import CopyBunPlugin from '@evitcastudio/copy-bun-plugin';
import Bun from 'bun';
import chalk from 'chalk';
export const logMessage = (pLevel: string, pMessage: string): void => {
const colors: Record<string, string> = { error: '#c42847', info: '#ffa552' };
const levelFormatted = pLevel.charAt(0).toUpperCase() + pLevel.slice(1);
const color = colors[pLevel] || '#ffa552';
console.log(chalk.hex(color)(`[Builder][${levelFormatted}]`), `${pMessage}`);
};
if (import.meta.main) {
const startStamp = Date.now();
await Bun.build({
entrypoints: ['./src/index.ts'],
naming: 'index.js',
outdir: './dist',
plugins: [
CopyBunPlugin({
verbose: true,
resources: [
{ src: './src/**/*.{html,css}', dst: 'dist/' },
{ src: './favicon.ico', dst: 'dist/' },
{ src: './src/vendor/vylocity-game-engine/vylo.client.js', dst: 'dist/vendor/vylocity-game-engine/' },
]
})
]
});
const clientBuildTime = Date.now() - startStamp;
logMessage('info', `Client Build took: ${clientBuildTime}ms`);
}