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@evitcastudio/kit

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A single-player/multiplayer framework for the Vylocity Game Engine.

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import type { KitPlugin } from '../plugins/kit-plugin'; import type { VyloType } from './vylo.d.ts'; /** * The EmitterEvent type is used to define the shape of the data that is passed to the event listeners. */ type EmitterEvent = { /** * The event name, e.g., "draw-frame". */ event: string; /** * The data associated with the event. */ data?: Record<string, unknown>; [key: string]: unknown; }; type ResourceData = { resourceIdentifier: string; fileName: string; }; type Listener = (pData: EmitterEvent) => void; type KitPluginConstructor<T extends KitPlugin> = new () => T; declare global { /** * The Vylocity engine. */ var VYLO: VyloType; } export type { EmitterEvent, ResourceData, Listener, KitPluginConstructor }; //# sourceMappingURL=shared-types.d.ts.map