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@evilmonkeyinc/srd-api

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Tools and helpers to query SRD content

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); var Duration; (function (Duration) { Duration["Instantaneous"] = "instantaneous"; Duration["Round"] = "1 round"; Duration["Minutes1"] = "1 minute"; Duration["Minutes10"] = "10 minutes"; Duration["Hours1"] = "1 hour"; Duration["Hours2"] = "2 hours"; Duration["Hours8"] = "8 hours"; Duration["Hours24"] = "24 hours"; Duration["Days1"] = "1 day"; Duration["Days7"] = "7 days"; Duration["Days10"] = "10 days"; Duration["Days3"] = "30 days"; Duration["Special"] = "special"; Duration["UntilDispelled"] = "until dispelled"; })(Duration = exports.Duration || (exports.Duration = {})); var CastingTime; (function (CastingTime) { CastingTime["Reaction"] = "reaction"; CastingTime["BonusAction"] = "bonus action"; CastingTime["Action"] = "action"; CastingTime["Minutes1"] = "1 minute"; CastingTime["Minute10"] = "10 minutes"; CastingTime["Hours1"] = "1 hour"; CastingTime["Hours8"] = "8 hours"; CastingTime["Hours12"] = "12 hours"; CastingTime["Hours24"] = "24 hours"; })(CastingTime = exports.CastingTime || (exports.CastingTime = {})); var School; (function (School) { School["Abjuration"] = "abjuration"; School["Conjuration"] = "conjuration"; School["Divination"] = "divination"; School["Enchantment"] = "enchantment"; School["Evocation"] = "evocation"; School["Illusion"] = "illusion"; School["Necromancy"] = "necromancy"; School["Transmutation"] = "transmutation"; })(School = exports.School || (exports.School = {})); var Range; (function (Range) { Range["Self"] = "self"; Range["Touch"] = "touch"; Range["Sight"] = "sight"; Range["Feet5"] = "5 feet"; Range["Feet10"] = "10 feet"; Range["Feet30"] = "30 feet"; Range["Feet60"] = "60 feet"; Range["Feet90"] = "90 feet"; Range["Feet100"] = "100 feet"; Range["Feet120"] = "120 feet"; Range["Feet150"] = "150 feet"; Range["Feet300"] = "300 feet"; Range["Feet500"] = "500 feet"; Range["Miles1"] = "1 mile"; Range["Miles500"] = "500 miles"; Range["Special"] = "special"; Range["Unlimited"] = "unlimited"; })(Range = exports.Range || (exports.Range = {})); var AreaShape; (function (AreaShape) { AreaShape["Cone"] = "cone"; AreaShape["Cube"] = "cube"; AreaShape["Cylinder"] = "cylinder"; AreaShape["Line"] = "line"; AreaShape["Sphere"] = "sphere"; })(AreaShape = exports.AreaShape || (exports.AreaShape = {})); //# sourceMappingURL=Spell.js.map