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@esri/calcite-components

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Web Components for Esri's Calcite Design System.

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/** * The default `focus-trap/tabbable` options. * * See https://github.com/focus-trap/tabbable#tabbable */ export declare const tabbableOptions: { getShadowRoot: boolean; }; /** * This helper will guarantee an ID on the provided element. * * If it already has an ID, it will be preserved, otherwise a unique one will be generated and assigned. * * @param {Element} el An element. * @returns {string} The element's ID. */ export declare function ensureId(el: Element): string; /** * This helper returns an array from a NodeList. * * @param {NodeList} nodeList A NodeList. * @returns {Element[]} An array of elements. */ export declare function nodeListToArray<T extends Element>(nodeList: HTMLCollectionOf<T> | NodeListOf<T> | T[]): T[]; export type Direction = "ltr" | "rtl"; /** * This helper returns the Calcite "mode" of an element. * * @param {HTMLElement} el An element. * @returns {"light"|"dark"} The Calcite mode. */ export declare function getModeName(el: HTMLElement): "light" | "dark"; /** * This helper returns the direction of a HTML element. * * @param {HTMLElement} el An element. * @returns {Direction} The direction. */ export declare function getElementDir(el: HTMLElement): Direction; /** * This helper returns the value of an attribute on an element. * * @param {HTMLElement} el An element. * @param {string} attribute An attribute name. * @param {any} fallbackValue A fallback value. * @returns {any} The value. * @deprecated */ export declare function getElementProp(el: Element, attribute: string, fallbackValue: any): any; /** * This helper returns the rootNode of an element. * * @param {Element} el An element. * @returns {Document|ShadowRoot} The element's root node. */ export declare function getRootNode(el: Element): Document | ShadowRoot; /** * This helper returns the node's shadowRoot root node if it exists. * * @param {Element} el The element. * @returns {ShadowRoot|null} The element's root node ShadowRoot. */ export declare function getShadowRootNode(el: Element): ShadowRoot | null; /** * This helper returns the host of a ShadowRoot. * * @param {Document | ShadowRoot} root A root element. * @returns {Element | null} The host element. */ export declare function getHost(root: Document | ShadowRoot): Element | null; /** * This helper queries an element's rootNode and any ancestor rootNodes. * * If both an 'id' and 'selector' are supplied, 'id' will take precedence over 'selector'. * * @param {Element} element An element. * @param root0 * @param root0.selector * @param root0.id * @returns {Element} An element. */ export declare function queryElementRoots<T extends Element = Element>(element: Element, { selector, id }: { selector?: string; id?: string; }): T | null; /** * This helper returns the closest element matching the selector by crossing he shadow boundary if necessary. * * @param {Element} element The starting element. * @param {string} selector The selector. * @returns {Element} The targeted element. */ export declare function closestElementCrossShadowBoundary<T extends Element = Element>(element: Element, selector: string): T | null; /** * This utility helps invoke a callback as it traverses a node and its ancestors until reaching the root document. * * Returning early or undefined in `onVisit` will continue traversing up the DOM tree. Otherwise, traversal will halt with the returned value as the result of the function * * @param {Element} element An element. * @param {(node: Node) => Element} onVisit The callback. * @returns {Element} The result. */ export declare function walkUpAncestry<T = any>(element: Element, onVisit: (node: Node) => T): T; /** * This helper returns true when an element has the descendant in question. * * @param {Element} element The starting element. * @param {Element} maybeDescendant The descendant. * @returns {boolean} The result. */ export declare function containsCrossShadowBoundary(element: Element, maybeDescendant: Element): boolean; /** * An element which may contain a `setFocus` method. */ export interface FocusableElement extends HTMLElement { setFocus?: () => Promise<void>; } /** * This helper returns true when an element has a setFocus method. * * @param {Element} el An element. * @returns {boolean} The result. */ export declare function isCalciteFocusable(el: FocusableElement): boolean; /** * This helper focuses an element using the `setFocus` method if available and falls back to using the `focus` method if not available. * * @param {Element} el An element. */ export declare function focusElement(el: FocusableElement): Promise<void>; /** * Helper to focus the first tabbable element. * * @param {HTMLElement} element The html element containing tabbable elements. */ export declare function focusFirstTabbable(element: HTMLElement): void; interface GetSlottedOptions { all?: boolean; direct?: boolean; matches?: string; selector?: string; } /** * Gets slotted elements for a named slot. * * @param {Element} element An element. * @param {string} slotName The slot name. * @param {GetSlottedOptions & { all: true }} options The options. * @returns {Element | Element[] | null} returns element(s) or null. * @deprecated Use `onSlotchange` event instead. * * ``` * <slot onSlotchange={(event) => this.myElements = slotChangeGetAssignedElements(event)} />} * ``` */ export declare function getSlotted<T extends Element = Element>(element: Element, slotName: string | string[] | (GetSlottedOptions & { all: true; }), options: GetSlottedOptions & { all: true; }): T[]; export declare function getSlotted<T extends Element = Element>(element: Element, slotName?: string | string[] | GetSlottedOptions, options?: GetSlottedOptions): T | null; /** * Filters direct children. * * @param {Element} el An element. * @param {string} selector The selector. * @returns {Element[]} An array of elements. */ export declare function filterDirectChildren<T extends Element>(el: Element, selector: string): T[]; /** * Set a default icon from a defined set or allow an override with an icon name string * * @param {Record<string, string>} iconObject The icon object. * @param {string | boolean} iconValue The icon value. * @param {string} matchedValue The matched value. * @returns {string|undefined} The resulting icon value. */ export declare function setRequestedIcon(iconObject: Record<string, string>, iconValue: string | boolean, matchedValue: string): string | undefined; /** * This helper returns true when two rectangles intersect. * * @param {DOMRect} rect1 The first rectangle. * @param {DOMRect} rect2 The second rectangle. * @returns {boolean} The result. */ export declare function intersects(rect1: DOMRect, rect2: DOMRect): boolean; /** * This helper makes sure that boolean aria attributes are properly converted to a string. * * It should only be used for aria attributes that require a string value of "true" or "false". * * @param {boolean} value The value. * @returns {string} The string conversion of a boolean value ("true" | "false"). */ export declare function toAriaBoolean(value: boolean): string; /** * This helper returns `true` if the target `slot` element from the `onSlotchange` event has an assigned element. * * ``` * <slot onSlotchange={(event) => this.mySlotHasElement = slotChangeHasAssignedElement(event)} />} * ``` * * @param {Event} event The event. * @returns {boolean} Whether the slot has any assigned elements. */ export declare function slotChangeHasAssignedElement(event: Event): boolean; /** * This helper returns the assigned elements on a `slot` element from the `onSlotchange` event. * * ``` * <slot onSlotchange={(event) => this.mySlotElements = slotChangeGetAssignedElements(event)} />} * ``` * * @param {Event} event The event. * @returns {boolean} Whether the slot has any assigned elements. */ export declare function slotChangeGetAssignedElements(event: Event): Element[]; /** * This helper returns true if the pointer event fired from the primary button of the device. * * See https://www.w3.org/TR/pointerevents/#the-button-property. * * @param {PointerEvent} event The pointer event. * @returns {boolean} The value. */ export declare function isPrimaryPointerButton(event: PointerEvent): boolean; export type FocusElementInGroupDestination = "first" | "last" | "next" | "previous"; /** * This helper sets focus on and returns a destination element from within a group of provided elements. * * @param {Element[]} elements An array of elements. * @param {Element} currentElement The current element. * @param {FocusElementInGroupDestination} destination The target destination element to focus. * @param {boolean} cycle Should navigation cycle through elements or stop at extent - defaults to true. * @returns {Element} The focused element */ export declare const focusElementInGroup: (elements: Element[], currentElement: Element, destination: FocusElementInGroupDestination, cycle?: boolean) => Element; export {};