@esotericsoftware/spine-pixi-v8
Version:
The official Spine Runtimes for PixiJS v8.
49 lines (48 loc) • 2.5 kB
TypeScript
/** ****************************************************************************
* Spine Runtimes License Agreement
* Last updated July 28, 2023. Replaces all prior versions.
*
* Copyright (c) 2013-2023, Esoteric Software LLC
*
* Integration of the Spine Runtimes into software or otherwise creating
* derivative works of the Spine Runtimes is permitted under the terms and
* conditions of Section 2 of the Spine Editor License Agreement:
* http://esotericsoftware.com/spine-editor-license
*
* Otherwise, it is permitted to integrate the Spine Runtimes into software or
* otherwise create derivative works of the Spine Runtimes (collectively,
* "Products"), provided that each user of the Products must obtain their own
* Spine Editor license and redistribution of the Products in any form must
* include this license and copyright notice.
*
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
* SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
import { ExtensionType, InstructionSet, type Renderer, type RenderPipe } from 'pixi.js';
import { Spine } from './Spine.js';
export declare class SpinePipe implements RenderPipe<Spine> {
/** @ignore */
static extension: {
readonly type: readonly [ExtensionType.WebGLPipes, ExtensionType.WebGPUPipes, ExtensionType.CanvasPipes];
readonly name: "spine";
};
renderer: Renderer;
private gpuSpineData;
private readonly _destroyRenderableBound;
constructor(renderer: Renderer);
validateRenderable(spine: Spine): boolean;
addRenderable(spine: Spine, instructionSet: InstructionSet): void;
updateRenderable(spine: Spine): void;
destroyRenderable(spine: Spine): void;
destroy(): void;
private _getSpineData;
private _initMeshData;
}