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@esotericsoftware/spine-core

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/****************************************************************************** * Spine Runtimes License Agreement * Last updated April 5, 2025. Replaces all prior versions. * * Copyright (c) 2013-2025, Esoteric Software LLC * * Integration of the Spine Runtimes into software or otherwise creating * derivative works of the Spine Runtimes is permitted under the terms and * conditions of Section 2 of the Spine Editor License Agreement: * http://esotericsoftware.com/spine-editor-license * * Otherwise, it is permitted to integrate the Spine Runtimes into software * or otherwise create derivative works of the Spine Runtimes (collectively, * "Products"), provided that each user of the Products must obtain their own * Spine Editor license and redistribution of the Products in any form must * include this license and copyright notice. * * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ export declare abstract class Texture { protected _image: HTMLImageElement | ImageBitmap | any; constructor(image: HTMLImageElement | ImageBitmap | any); getImage(): HTMLImageElement | ImageBitmap | any; abstract setFilters(minFilter: TextureFilter, magFilter: TextureFilter): void; abstract setWraps(uWrap: TextureWrap, vWrap: TextureWrap): void; abstract dispose(): void; } export declare enum TextureFilter { Nearest = 9728,// WebGLRenderingContext.NEAREST Linear = 9729,// WebGLRenderingContext.LINEAR MipMap = 9987,// WebGLRenderingContext.LINEAR_MIPMAP_LINEAR MipMapNearestNearest = 9984,// WebGLRenderingContext.NEAREST_MIPMAP_NEAREST MipMapLinearNearest = 9985,// WebGLRenderingContext.LINEAR_MIPMAP_NEAREST MipMapNearestLinear = 9986,// WebGLRenderingContext.NEAREST_MIPMAP_LINEAR MipMapLinearLinear = 9987 } export declare enum TextureWrap { MirroredRepeat = 33648,// WebGLRenderingContext.MIRRORED_REPEAT ClampToEdge = 33071,// WebGLRenderingContext.CLAMP_TO_EDGE Repeat = 10497 } export declare class TextureRegion { texture: any; u: number; v: number; u2: number; v2: number; width: number; height: number; degrees: number; offsetX: number; offsetY: number; originalWidth: number; originalHeight: number; } export declare class FakeTexture extends Texture { setFilters(minFilter: TextureFilter, magFilter: TextureFilter): void; setWraps(uWrap: TextureWrap, vWrap: TextureWrap): void; dispose(): void; }