UNPKG

@esotericsoftware/spine-core

Version:
63 lines (62 loc) 2.79 kB
/****************************************************************************** * Spine Runtimes License Agreement * Last updated April 5, 2025. Replaces all prior versions. * * Copyright (c) 2013-2025, Esoteric Software LLC * * Integration of the Spine Runtimes into software or otherwise creating * derivative works of the Spine Runtimes is permitted under the terms and * conditions of Section 2 of the Spine Editor License Agreement: * http://esotericsoftware.com/spine-editor-license * * Otherwise, it is permitted to integrate the Spine Runtimes into software * or otherwise create derivative works of the Spine Runtimes (collectively, * "Products"), provided that each user of the Products must obtain their own * Spine Editor license and redistribution of the Products in any form must * include this license and copyright notice. * * THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, * BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *****************************************************************************/ import { BoneData } from "./BoneData.js"; import { ConstraintData } from "./ConstraintData.js"; /** Stores the setup pose for a {@link PhysicsConstraint}. * <p> * See <a href="http://esotericsoftware.com/spine-physics-constraints">Physics constraints</a> in the Spine User Guide. */ export declare class PhysicsConstraintData extends ConstraintData { private _bone; /** The bone constrained by this physics constraint. */ set bone(boneData: BoneData); get bone(): BoneData; x: number; y: number; rotate: number; scaleX: number; shearX: number; limit: number; step: number; inertia: number; strength: number; damping: number; massInverse: number; wind: number; gravity: number; /** A percentage (0-1) that controls the mix between the constrained and unconstrained poses. */ mix: number; inertiaGlobal: boolean; strengthGlobal: boolean; dampingGlobal: boolean; massGlobal: boolean; windGlobal: boolean; gravityGlobal: boolean; mixGlobal: boolean; constructor(name: string); }