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@equinor/esv-intersection

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Intersection component package with testing and automatic documentation.

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import { MeshGeometry, Point } from 'pixi.js'; /** * UniformTextureStretchRopeGeometry allows you to draw a geometry across several points and then manipulate these points. */ export declare class UniformTextureStretchRopeGeometry extends MeshGeometry { /** An array of points that determine the rope. */ points: Point[]; /** * The width (i.e., thickness) of the rope. * @readonly */ _width: number; /** * @param width - The width (i.e., thickness) of the rope. * @param points - An array of Point objects to construct this rope. */ constructor(points: Point[], width?: number); /** Refreshes Rope indices and uvs */ private build; /** refreshes vertices of Rope mesh */ updateVertices(): void; update(): void; } //# sourceMappingURL=UniformTextureStretchRopeGeometry.d.ts.map