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@equinor/esv-intersection

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Intersection component package with testing and automatic documentation.

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import { IPoint, Mesh, Renderer, Texture } from 'pixi.js'; /** * The UniformTextureStretchRope allows you to draw a texture across several points and then manipulate these points */ export declare class UniformTextureStretchRope extends Mesh { /** * re-calculate vertices by rope points each frame * @member {boolean} */ autoUpdate: boolean; /** * @param texture - The texture to use on the rope. * @param points - An array of {@link PIXI.Point} objects to construct this rope. */ constructor(texture: Texture, points: IPoint[]); _render(renderer: Renderer): void; } //# sourceMappingURL=UniformTextureStretchRope.d.ts.map