@epicgames-ps/lib-pixelstreamingfrontend-ue5.4
Version:
Frontend library for Unreal Engine 5.4 Pixel Streaming
23 lines (22 loc) • 937 B
TypeScript
/// <reference types="webxr" />
import { StreamMessageController } from '../UeInstanceMessage/StreamMessageController';
import { Controller } from './GamepadTypes';
/**
* The class that handles the functionality of xrgamepads and controllers
*/
export declare class XRGamepadController {
controllers: Array<Controller>;
toStreamerMessagesProvider: StreamMessageController;
/**
* @param toStreamerMessagesProvider - Stream message instance
*/
constructor(toStreamerMessagesProvider: StreamMessageController);
/**
* Deep copies a gamepad's values by first converting it to a JSON object and then back to a gamepad
*
* @param gamepad the original gamepad
* @returns a new gamepad object, populated with the original gamepads values
*/
static deepCopyGamepad(gamepad: Gamepad): Gamepad;
updateStatus(source: XRInputSource, frame: XRFrame, refSpace: XRReferenceSpace): void;
}