@epicgames-ps/lib-pixelstreamingfrontend-ue5.4
Version:
Frontend library for Unreal Engine 5.4 Pixel Streaming
33 lines (32 loc) • 823 B
TypeScript
/**
* Inbound Track Stats collected from the RTC Stats Report
*/
export declare class InboundTrackStats {
type: string;
kind: string;
trackIdentifier: string;
receiveToCompositeMs: number;
timestamp: number;
bytesReceived: number;
framesDecoded: number;
packetsLost: number;
bytesReceivedStart: number;
framesDecodedStart: number;
timestampStart: number;
bitrate: number;
lowBitrate: number;
highBitrate: number;
avgBitrate: number;
framerate: number;
lowFramerate: number;
highFramerate: number;
averageFrameRate: number;
framesDropped: number;
framesReceived: number;
framesDroppedPercentage: number;
frameHeight: number;
frameWidth: number;
frameHeightStart: number;
frameWidthStart: number;
jitter: number;
}