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@epicgames-ps/lib-pixelstreamingfrontend-ue5.4

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import type { TextParametersIds } from './Config'; import { SettingBase } from './SettingBase'; /** * A text setting object with a text label. */ export declare class SettingText<CustomIds extends string = TextParametersIds> extends SettingBase { id: TextParametersIds | CustomIds; onChangeEmit: (changedValue: string) => void; useUrlParams: boolean; constructor(id: TextParametersIds | CustomIds, label: string, description: string, defaultTextValue: string, useUrlParams: boolean, defaultOnChangeListener?: (changedValue: unknown, setting: SettingBase) => void); /** * Parse the text value from the url parameters. * @returns The text value parsed from the url if the url parameters contains /?id=value, but empty string if just /?id or no url param found. */ getUrlParamText(): string; /** * Persist the setting value in URL. */ updateURLParams(): void; /** * @return The setting's value. */ get text(): string; /** * Update the setting's stored value. * @param inValue The new value for the setting. */ set text(inValue: string); }