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@epicgames-ps/lib-pixelstreamingfrontend-ue5.4

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// Copyright Epic Games, Inc. All Rights Reserved. export class Logger { static verboseLogLevel = 5; /** * Captures the stack and returns it * @returns the current stack */ static GetStackTrace() { const error = new Error(); let formattedStack = 'No Stack Available for this browser'; // format the error if (error.stack) { formattedStack = error.stack.toString().replace(/Error/g, ''); } return formattedStack; } /** * Set the log verbosity level */ static SetLoggerVerbosity(verboseLogLevel: number) { if (this.verboseLogLevel != null) { this.verboseLogLevel = verboseLogLevel; } } /** * The standard logging output * @param stack - the stack trace * @param message - the message to be logged * @param verbosity - the verbosity level */ static Log(stack: string, message: string, verbosity?: number) { if (verbosity > this.verboseLogLevel) { return; } const returnString = `Level: Log\nMsg: ${message}\nCaller: ${stack}`; console.log(returnString); } /** * The standard logging output * @param stack - the stack trace * @param message - the message to be logged * @param verbosity - the verbosity level */ static Info(stack: string, message: string, verbosity?: number) { if (verbosity > this.verboseLogLevel) { return; } const returnString = `Level: Info\nMsg: ${message}`; console.info(returnString); } /** * The standard logging output * @param stack - the stack trace * @param message - the message to be logged */ static Error(stack: string, message: string) { const returnString = `Level: Error\nMsg: ${message}\nCaller: ${stack}`; console.error(returnString); } /** * The standard logging output * @param stack - the stack trace * @param message - the message to be logged */ static Warning(stack: string, message: string) { const returnString = `Level: Warning\nCaller: ${stack}\nMsg: ${message}`; console.warn(returnString); } }