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@engaging-computing/aframe-physics-system

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Physics system for A-Frame VR, built on Cannon.js

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{ "extends": "../.jshintrc", "globals" : { "afterEach" : false, "beforeEach" : false, "describe" : false, "expect" : false, "it" : false, "setup" : false, "sinon" : false, "spyOn" : false, "suite" : false, "test" : false, "teardown" : false } }