@enact/ui
Version:
A collection of simplified unstyled cross-platform UI components for Enact
127 lines (122 loc) • 5.74 kB
JavaScript
;
Object.defineProperty(exports, "__esModule", {
value: true
});
exports.flickConfigPropType = exports.defaultFlickConfig = exports["default"] = exports.Flick = void 0;
var _util = require("@enact/core/util");
var _propTypes = _interopRequireDefault(require("prop-types"));
function _interopRequireDefault(e) { return e && e.__esModule ? e : { "default": e }; }
function ownKeys(e, r) { var t = Object.keys(e); if (Object.getOwnPropertySymbols) { var o = Object.getOwnPropertySymbols(e); r && (o = o.filter(function (r) { return Object.getOwnPropertyDescriptor(e, r).enumerable; })), t.push.apply(t, o); } return t; }
function _objectSpread(e) { for (var r = 1; r < arguments.length; r++) { var t = null != arguments[r] ? arguments[r] : {}; r % 2 ? ownKeys(Object(t), !0).forEach(function (r) { _defineProperty(e, r, t[r]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(e, Object.getOwnPropertyDescriptors(t)) : ownKeys(Object(t)).forEach(function (r) { Object.defineProperty(e, r, Object.getOwnPropertyDescriptor(t, r)); }); } return e; }
function _defineProperty(e, r, t) { return (r = _toPropertyKey(r)) in e ? Object.defineProperty(e, r, { value: t, enumerable: !0, configurable: !0, writable: !0 }) : e[r] = t, e; }
function _classCallCheck(a, n) { if (!(a instanceof n)) throw new TypeError("Cannot call a class as a function"); }
function _defineProperties(e, r) { for (var t = 0; t < r.length; t++) { var o = r[t]; o.enumerable = o.enumerable || !1, o.configurable = !0, "value" in o && (o.writable = !0), Object.defineProperty(e, _toPropertyKey(o.key), o); } }
function _createClass(e, r, t) { return r && _defineProperties(e.prototype, r), t && _defineProperties(e, t), Object.defineProperty(e, "prototype", { writable: !1 }), e; }
function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == typeof i ? i : i + ""; }
function _toPrimitive(t, r) { if ("object" != typeof t || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != typeof i) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
var Flick = exports.Flick = /*#__PURE__*/function () {
function Flick() {
var _this = this;
_classCallCheck(this, Flick);
this.begin = function (config, _ref, coords) {
var onFlick = _ref.onFlick;
_this.flickConfig = _objectSpread({}, config);
if (_this.flickConfig.maxDuration !== null) {
_this.cancelJob.startAfter(_this.flickConfig.maxDuration);
}
_this.tracking = !!onFlick;
_this.moves.length = 0;
_this.onFlick = onFlick;
_this.move(coords);
};
// This method will get the `onFlick` props.
this.updateProps = function (_ref2) {
var onFlick = _ref2.onFlick;
// Check `tracking` gesture is not in progress. Check if gesture exists before updating the references to the `onFlick`
if (!_this.tracking) return;
// This will update the `onFlick` with the new value
_this.onFlick = onFlick;
};
this.move = function (_ref3) {
var x = _ref3.x,
y = _ref3.y;
if (!_this.tracking) return;
var maxMoves = _this.flickConfig.maxMoves;
_this.moves.push({
x: x,
y: y,
t: window.performance.now()
});
// track specified # of points
if (_this.moves.length > maxMoves) {
_this.moves.shift();
}
};
this.blur = function () {
_this.end();
};
this.cancel = function () {
_this.tracking = false;
};
this.cancelJob = new _util.Job(this.cancel);
this.end = function () {
if (!_this.tracking) return;
var minVelocity = _this.flickConfig.minVelocity;
_this.cancelJob.stop();
var moves = _this.moves;
if (moves.length > 1) {
// note: important to use up time to reduce flick
// velocity based on time between move and up.
var last = moves[moves.length - 1];
var t = window.performance.now();
var x = 0,
y = 0;
// take the greatest of flick between each tracked move and last move
for (var i = moves.length - 2, m; m = moves[i]; i--) {
// this flick (this move - last move) / (this time - last time)
var dt = t - m.t;
var vx = (last.x - m.x) / dt;
var vy = (last.y - m.y) / dt;
// if either axis is a greater flick than previously recorded use this one
if (Math.abs(vx) > Math.abs(x) || Math.abs(vy) > Math.abs(y)) {
x = vx;
y = vy;
}
}
var v = Math.sqrt(x * x + y * y);
if (v > minVelocity) {
var vertical = Math.abs(y) > Math.abs(x);
// generate the flick using the start event so it has those coordinates
// this.sendFlick(ti.startEvent, x, y, v);
_this.onFlick({
type: 'onFlick',
direction: vertical ? 'vertical' : 'horizontal',
velocityX: x,
velocityY: y,
velocity: v
});
}
}
_this.tracking = false;
};
this.tracking = false;
this.moves = [];
}
return _createClass(Flick, [{
key: "isTracking",
value: function isTracking() {
return this.tracking;
}
}]);
}();
var defaultFlickConfig = exports.defaultFlickConfig = {
maxDuration: 250,
maxMoves: 5,
minVelocity: 0.1
};
var flickConfigPropType = exports.flickConfigPropType = _propTypes["default"].shape({
maxDuration: _propTypes["default"].number,
maxMoves: _propTypes["default"].number,
maxVelocity: _propTypes["default"].number
});
var _default = exports["default"] = Flick;