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@enact/ui

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A collection of simplified unstyled cross-platform UI components for Enact

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports["default"] = exports.FloatingLayerBase = exports.FloatingLayer = void 0; var _dispatcher = require("@enact/core/dispatcher"); var _handle = require("@enact/core/handle"); var _classnames = _interopRequireDefault(require("classnames")); var _invariant = _interopRequireDefault(require("invariant")); var _propTypes = _interopRequireDefault(require("prop-types")); var _react = require("react"); var _reactDom = _interopRequireDefault(require("react-dom")); var _Cancelable = _interopRequireDefault(require("../Cancelable")); var _FloatingLayerDecorator = require("./FloatingLayerDecorator"); var _Scrim = _interopRequireDefault(require("./Scrim")); var _FloatingLayerModule = _interopRequireDefault(require("./FloatingLayer.module.css")); var _jsxRuntime = require("react/jsx-runtime"); var _excluded = ["children", "className", "floatLayerClassName", "open", "scrimType"]; function _interopRequireDefault(e) { return e && e.__esModule ? e : { "default": e }; } function ownKeys(e, r) { var t = Object.keys(e); if (Object.getOwnPropertySymbols) { var o = Object.getOwnPropertySymbols(e); r && (o = o.filter(function (r) { return Object.getOwnPropertyDescriptor(e, r).enumerable; })), t.push.apply(t, o); } return t; } function _objectSpread(e) { for (var r = 1; r < arguments.length; r++) { var t = null != arguments[r] ? arguments[r] : {}; r % 2 ? ownKeys(Object(t), !0).forEach(function (r) { _defineProperty(e, r, t[r]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(e, Object.getOwnPropertyDescriptors(t)) : ownKeys(Object(t)).forEach(function (r) { Object.defineProperty(e, r, Object.getOwnPropertyDescriptor(t, r)); }); } return e; } function _defineProperty(e, r, t) { return (r = _toPropertyKey(r)) in e ? Object.defineProperty(e, r, { value: t, enumerable: !0, configurable: !0, writable: !0 }) : e[r] = t, e; } function _objectWithoutProperties(e, t) { if (null == e) return {}; var o, r, i = _objectWithoutPropertiesLoose(e, t); if (Object.getOwnPropertySymbols) { var n = Object.getOwnPropertySymbols(e); for (r = 0; r < n.length; r++) o = n[r], -1 === t.indexOf(o) && {}.propertyIsEnumerable.call(e, o) && (i[o] = e[o]); } return i; } function _objectWithoutPropertiesLoose(r, e) { if (null == r) return {}; var t = {}; for (var n in r) if ({}.hasOwnProperty.call(r, n)) { if (-1 !== e.indexOf(n)) continue; t[n] = r[n]; } return t; } function _classCallCheck(a, n) { if (!(a instanceof n)) throw new TypeError("Cannot call a class as a function"); } function _defineProperties(e, r) { for (var t = 0; t < r.length; t++) { var o = r[t]; o.enumerable = o.enumerable || !1, o.configurable = !0, "value" in o && (o.writable = !0), Object.defineProperty(e, _toPropertyKey(o.key), o); } } function _createClass(e, r, t) { return r && _defineProperties(e.prototype, r), t && _defineProperties(e, t), Object.defineProperty(e, "prototype", { writable: !1 }), e; } function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == typeof i ? i : i + ""; } function _toPrimitive(t, r) { if ("object" != typeof t || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != typeof i) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); } function _callSuper(t, o, e) { return o = _getPrototypeOf(o), _possibleConstructorReturn(t, _isNativeReflectConstruct() ? Reflect.construct(o, e || [], _getPrototypeOf(t).constructor) : o.apply(t, e)); } function _possibleConstructorReturn(t, e) { if (e && ("object" == typeof e || "function" == typeof e)) return e; if (void 0 !== e) throw new TypeError("Derived constructors may only return object or undefined"); return _assertThisInitialized(t); } function _assertThisInitialized(e) { if (void 0 === e) throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); return e; } function _isNativeReflectConstruct() { try { var t = !Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); } catch (t) {} return (_isNativeReflectConstruct = function _isNativeReflectConstruct() { return !!t; })(); } function _getPrototypeOf(t) { return _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf.bind() : function (t) { return t.__proto__ || Object.getPrototypeOf(t); }, _getPrototypeOf(t); } function _inherits(t, e) { if ("function" != typeof e && null !== e) throw new TypeError("Super expression must either be null or a function"); t.prototype = Object.create(e && e.prototype, { constructor: { value: t, writable: !0, configurable: !0 } }), Object.defineProperty(t, "prototype", { writable: !1 }), e && _setPrototypeOf(t, e); } function _setPrototypeOf(t, e) { return _setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function (t, e) { return t.__proto__ = e, t; }, _setPrototypeOf(t, e); } /** * A component that creates an entry point to the new render tree. * * This is used for modal components such as popups. * * @class FloatingLayerBase * @memberof ui/FloatingLayer * @ui * @public */ var FloatingLayerBase = exports.FloatingLayerBase = /*#__PURE__*/function (_Component) { function FloatingLayerBase(props) { var _this; _classCallCheck(this, FloatingLayerBase); _this = _callSuper(this, FloatingLayerBase, [props]); _this.handleNotify = (0, _handle.oneOf)([(0, _handle.forEventProp)('action', 'close'), (0, _handle.call)('handleClose')], [(0, _handle.forEventProp)('action', 'mount'), (0, _handle.call)('setFloatingLayer')]).bind(_this); _this.handleClose = (0, _handle.handle)((0, _handle.forProp)('open', true), (0, _handle.forwardCustom)('onDismiss')).bind(_this); _this.handleClick = (0, _handle.handle)((0, _handle.forProp)('noAutoDismiss', false), (0, _handle.forProp)('open', true), (0, _handle.forwardCustom)('onDismiss', function () { return { detail: { inputType: 'click' } }; })).bind(_this); _this.handleScroll = function (ev) { var currentTarget = ev.currentTarget; currentTarget.scrollTop = 0; currentTarget.scrollLeft = 0; }; _this.stopPropagation = function (ev) { ev.nativeEvent.stopImmediatePropagation(); if (_this.props.children.props.onClick) { _this.props.children.props.onClick(); } }; _this.node = null; _this.state = { readyToRender: false }; return _this; } _inherits(FloatingLayerBase, _Component); return _createClass(FloatingLayerBase, [{ key: "componentDidMount", value: function componentDidMount() { // Must register first in order to obtain the floating layer node reference before trying // to render into it if (this.context && typeof this.context === 'function') { this.controller = this.context(this.handleNotify.bind(this)); } if (this.props.scrimType === 'none' && this.props.open) { (0, _dispatcher.on)('click', this.handleClick); } } }, { key: "componentDidUpdate", value: function componentDidUpdate(prevProps, prevState) { var _this$props = this.props, open = _this$props.open, scrimType = _this$props.scrimType; if (prevProps.open && !open) { // when open changes to false, forward close (0, _handle.forwardCustom)('onClose')(null, this.props); } else if (!prevProps.open && open && !this.state.readyToRender) { // when open changes to true and node hasn't rendered, render it this.readyToRender(); } else if (this.state.readyToRender && (!prevState.readyToRender || prevState.readyToRender && open && !prevProps.open)) { // when node has been rendered and either it was just rendered in this update cycle or // the open prop changed in this cycle, forward open (0, _handle.forwardCustom)('onOpen')(null, this.props); } if (scrimType === 'none') { if (!prevProps.open && open) { (0, _dispatcher.on)('click', this.handleClick); } else if (prevProps.open && !open) { (0, _dispatcher.off)('click', this.handleClick); } } } }, { key: "componentWillUnmount", value: function componentWillUnmount() { if (this.floatingLayer) { (0, _dispatcher.off)('scroll', this.handleScroll, this.floatingLayer); this.floatingLayer = null; } (0, _dispatcher.off)('click', this.handleClick); if (this.controller) { this.controller.unregister(); } } }, { key: "setFloatingLayer", value: function setFloatingLayer(_ref) { var floatingLayer = _ref.floatingLayer; var isNewLayer = !this.floatingLayer && floatingLayer; this.floatingLayer = floatingLayer; // the first time we have a valid floating layer container and this instance is set to open, // we need to render the layer. if (isNewLayer && this.props.open && !this.state.readyToRender) { this.readyToRender(); } } }, { key: "readyToRender", value: function readyToRender() { if (this.state.readyToRender) return; !this.floatingLayer ? process.env.NODE_ENV !== "production" ? (0, _invariant["default"])(false, 'FloatingLayer cannot be used outside the subtree of a FloatingLayerDecorator') : (0, _invariant["default"])(false) : void 0; (0, _dispatcher.on)('scroll', this.handleScroll, this.floatingLayer); this.setState({ readyToRender: true }); } }, { key: "render", value: function render() { var _this$props2 = this.props, children = _this$props2.children, className = _this$props2.className, floatLayerClassName = _this$props2.floatLayerClassName, open = _this$props2.open, scrimType = _this$props2.scrimType, rest = _objectWithoutProperties(_this$props2, _excluded); var mergedClassName = (0, _classnames["default"])(floatLayerClassName, _FloatingLayerModule["default"].floatingLayer, className); delete rest.floatLayerId; delete rest.noAutoDismiss; delete rest.onClose; delete rest.onDismiss; delete rest.onOpen; if (open && this.state.readyToRender) { return /*#__PURE__*/_reactDom["default"].createPortal(/*#__PURE__*/(0, _jsxRuntime.jsxs)("div", _objectSpread(_objectSpread({ className: mergedClassName }, rest), {}, { children: [scrimType !== 'none' ? /*#__PURE__*/(0, _jsxRuntime.jsx)(_Scrim["default"], { type: scrimType, onClick: this.handleClick }) : null, /*#__PURE__*/(0, _react.cloneElement)(children, { onClick: this.stopPropagation })] })), this.floatingLayer); } return null; } }]); }(_react.Component); FloatingLayerBase.displayName = 'FloatingLayer'; FloatingLayerBase.propTypes = /** @lends ui/FloatingLayer.FloatingLayerBase.prototype */{ /** * CSS classes for FloatingLayer. * * @type {String} * @default 'enact-fit enact-clip enact-untouchable' * @public */ floatLayerClassName: _propTypes["default"].string, /** * Element id for floating layer. * * @type {String} * @default 'floatLayer' * @public */ floatLayerId: _propTypes["default"].string, /** * Prevents FloatingLayer from hiding when the user presses cancel/back (e.g. `ESC`) key or * clicks outside the floating layer. * * @type {Boolean} * @default false * @public */ noAutoDismiss: _propTypes["default"].bool, /** * Called when floating layer is closed. * * @type {Function} * @public */ onClose: _propTypes["default"].func, /** * Called when a closing action is invoked. * * These actions may include pressing cancel/back (e.g. `ESC`) key or programmatically closing * by `FloatingLayerDecorator`. When cancel key is pressed, the function will only invoke if * `noAutoDismiss` is set to `false`. * * When pressing `ESC` key, event payload carries `detail` property containing `inputType` * value of `'key'`. * When clicking outside the boundary of the popup, event payload carries `detail` property * containing `inputType` value of `'click'`. * * @type {Function} * @public */ onDismiss: _propTypes["default"].func, /** * Called when floating layer is opened. It will only be invoked for the first render. * * @type {Function} * @public */ onOpen: _propTypes["default"].func, /** * Renders the floating layer and its components. * * @type {Boolean} * @default false * @public */ open: _propTypes["default"].bool, /** * The scrim type that overlays FloatingLayer. * * It can be either `'transparent'`, `'translucent'`, or `'none'`. * * @type {String} * @default 'translucent' * @public */ scrimType: _propTypes["default"].oneOf(['transparent', 'translucent', 'none']) }; FloatingLayerBase.contextType = _FloatingLayerDecorator.FloatingLayerContext; FloatingLayerBase.defaultProps = { floatLayerClassName: 'enact-fit enact-clip enact-untouchable', floatLayerId: 'floatLayer', noAutoDismiss: false, open: false, scrimType: 'translucent' }; var handleCancel = (0, _handle.handle)( // can't use forProp safely since either could be undefined ~= false function (ev, _ref2) { var open = _ref2.open, noAutoDismiss = _ref2.noAutoDismiss, onDismiss = _ref2.onDismiss; return open && !noAutoDismiss && onDismiss; }, (0, _handle.forwardCustom)('onDismiss', function () { return { detail: { inputType: 'key' } }; }), _handle.stop); /** * FloatingLayer that mixes {@link ui/Cancelable.Cancelable} to handle FloatingLayer dismissal. * * This is used for modal components such as popups. * * @class FloatingLayer * @memberof ui/FloatingLayer * @ui * @extends ui/FloatingLayer.FloatingLayerBase * @mixes ui/Cancelable.Cancelable * @public */ var FloatingLayer = exports.FloatingLayer = (0, _Cancelable["default"])({ modal: true, onCancel: handleCancel }, FloatingLayerBase); var _default = exports["default"] = FloatingLayer;