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@enact/ui

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A collection of simplified unstyled cross-platform UI components for Enact

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports["default"] = void 0; exports.useControlledState = useControlledState; var _react = require("react"); function _slicedToArray(arr, i) { return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _unsupportedIterableToArray(arr, i) || _nonIterableRest(); } function _nonIterableRest() { throw new TypeError("Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); } function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i]; return arr2; } function _iterableToArrayLimit(r, l) { var t = null == r ? null : "undefined" != typeof Symbol && r[Symbol.iterator] || r["@@iterator"]; if (null != t) { var e, n, i, u, a = [], f = !0, o = !1; try { if (i = (t = t.call(r)).next, 0 === l) { if (Object(t) !== t) return; f = !1; } else for (; !(f = (e = i.call(t)).done) && (a.push(e.value), a.length !== l); f = !0); } catch (r) { o = !0, n = r; } finally { try { if (!f && null != t["return"] && (u = t["return"](), Object(u) !== u)) return; } finally { if (o) throw n; } } return a; } } function _arrayWithHoles(arr) { if (Array.isArray(arr)) return arr; } function nop() {} // Generate a handler that hides the controlled value from users, supports functional callbacks, // and is memoized by the onChange provided by useState function createHandler() { return function (onChange, currentValue, controlled) { if (controlled) { return nop; } return function (value) { if (value !== currentValue) { onChange(value); } }; }; } // always return the prop value when controlled and the state value when not function calcValue(defaultValue, propValue, stateValue, controlled) { if (!controlled) { return stateValue; } // eslint-disable-next-line no-undefined return propValue !== undefined ? propValue : defaultValue; } function useControlledState(defaultValue, propValue, controlled) { var isControlled = (0, _react.useRef)(controlled); // Store both the value and the "controlled" flag in a state hook var _useState = (0, _react.useState)(defaultValue), _useState2 = _slicedToArray(_useState, 2), value = _useState2[0], onChange = _useState2[1]; var memoOnChange = (0, _react.useMemo)(createHandler, [onChange, value, isControlled.current]); return [calcValue(defaultValue, propValue, value, isControlled.current), memoOnChange(onChange, value, isControlled.current)]; } var _default = exports["default"] = useControlledState;