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@enact/sandstone

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Large-screen/TV support library for Enact, containing a variety of UI components.

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports["default"] = exports.Video = void 0; var _handle = require("@enact/core/handle"); var _ForwardRef = _interopRequireDefault(require("@enact/ui/ForwardRef")); var _Media = require("@enact/ui/Media"); var _propTypes = _interopRequireDefault(require("@enact/core/internal/prop-types")); var _Slottable = _interopRequireDefault(require("@enact/ui/Slottable")); var _compose = _interopRequireDefault(require("ramda/src/compose")); var _react = require("react"); var _VideoPlayerModule = _interopRequireDefault(require("./VideoPlayer.module.css")); var _propTypes2 = _interopRequireDefault(require("prop-types")); var _jsxRuntime = require("react/jsx-runtime"); var _excluded = ["preloadSource", "source", "mediaComponent"]; var _class; /** * Adds support for preloading a video source for `VideoPlayer`. * * @class VideoBase * @memberof sandstone/VideoPlayer * @ui * @private */ function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; } function ownKeys(e, r) { var t = Object.keys(e); if (Object.getOwnPropertySymbols) { var o = Object.getOwnPropertySymbols(e); r && (o = o.filter(function (r) { return Object.getOwnPropertyDescriptor(e, r).enumerable; })), t.push.apply(t, o); } return t; } function _objectSpread(e) { for (var r = 1; r < arguments.length; r++) { var t = null != arguments[r] ? arguments[r] : {}; r % 2 ? ownKeys(Object(t), !0).forEach(function (r) { _defineProperty(e, r, t[r]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(e, Object.getOwnPropertyDescriptors(t)) : ownKeys(Object(t)).forEach(function (r) { Object.defineProperty(e, r, Object.getOwnPropertyDescriptor(t, r)); }); } return e; } function _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; } function _slicedToArray(arr, i) { return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _unsupportedIterableToArray(arr, i) || _nonIterableRest(); } function _nonIterableRest() { throw new TypeError("Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); } function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(o); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); } function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i]; return arr2; } function _iterableToArrayLimit(r, l) { var t = null == r ? null : "undefined" != typeof Symbol && r[Symbol.iterator] || r["@@iterator"]; if (null != t) { var e, n, i, u, a = [], f = !0, o = !1; try { if (i = (t = t.call(r)).next, 0 === l) { if (Object(t) !== t) return; f = !1; } else for (; !(f = (e = i.call(t)).done) && (a.push(e.value), a.length !== l); f = !0); } catch (r) { o = !0, n = r; } finally { try { if (!f && null != t["return"] && (u = t["return"](), Object(u) !== u)) return; } finally { if (o) throw n; } } return a; } } function _arrayWithHoles(arr) { if (Array.isArray(arr)) return arr; } function _objectWithoutProperties(source, excluded) { if (source == null) return {}; var target = _objectWithoutPropertiesLoose(source, excluded); var key, i; if (Object.getOwnPropertySymbols) { var sourceSymbolKeys = Object.getOwnPropertySymbols(source); for (i = 0; i < sourceSymbolKeys.length; i++) { key = sourceSymbolKeys[i]; if (excluded.indexOf(key) >= 0) continue; if (!Object.prototype.propertyIsEnumerable.call(source, key)) continue; target[key] = source[key]; } } return target; } function _objectWithoutPropertiesLoose(source, excluded) { if (source == null) return {}; var target = {}; var sourceKeys = Object.keys(source); var key, i; for (i = 0; i < sourceKeys.length; i++) { key = sourceKeys[i]; if (excluded.indexOf(key) >= 0) continue; target[key] = source[key]; } return target; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, _toPropertyKey(descriptor.key), descriptor); } } function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); Object.defineProperty(Constructor, "prototype", { writable: false }); return Constructor; } function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == typeof i ? i : String(i); } function _toPrimitive(t, r) { if ("object" != typeof t || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != typeof i) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); } function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function"); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }); Object.defineProperty(subClass, "prototype", { writable: false }); if (superClass) _setPrototypeOf(subClass, superClass); } function _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf ? Object.setPrototypeOf.bind() : function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); } function _createSuper(Derived) { var hasNativeReflectConstruct = _isNativeReflectConstruct(); return function _createSuperInternal() { var Super = _getPrototypeOf(Derived), result; if (hasNativeReflectConstruct) { var NewTarget = _getPrototypeOf(this).constructor; result = Reflect.construct(Super, arguments, NewTarget); } else { result = Super.apply(this, arguments); } return _possibleConstructorReturn(this, result); }; } function _possibleConstructorReturn(self, call) { if (call && (typeof call === "object" || typeof call === "function")) { return call; } else if (call !== void 0) { throw new TypeError("Derived constructors may only return object or undefined"); } return _assertThisInitialized(self); } function _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return self; } function _isNativeReflectConstruct() { try { var t = !Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {})); } catch (t) {} return (_isNativeReflectConstruct = function _isNativeReflectConstruct() { return !!t; })(); } function _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf.bind() : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); } var VideoBase = (_class = /*#__PURE__*/function (_Component) { _inherits(VideoBase, _Component); var _super = _createSuper(VideoBase); function VideoBase() { var _this; _classCallCheck(this, VideoBase); for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) { args[_key] = arguments[_key]; } _this = _super.call.apply(_super, [this].concat(args)); _this.keys = ['media-1', 'media-2']; _this.prevSourceKey = null; _this.prevPreloadKey = null; _this.handlePreloadLoadStart = function (ev) { // persist the event so we can cache it to re-emit when the preload becomes active ev.persist(); _this.preloadLoadStart = ev; // prevent the from bubbling to upstream handlers ev.stopPropagation(); }; _this.setVideoRef = function (node) { _this.video = node; _this.setMedia(); }; _this.setPreloadRef = function (node) { if (node) { node.load(); } _this.preloadVideo = node; }; return _this; } _createClass(VideoBase, [{ key: "componentDidUpdate", value: function componentDidUpdate(prevProps) { var _this$props = this.props, source = _this$props.source, preloadSource = _this$props.preloadSource; var prevSource = prevProps.source, prevPreloadSource = prevProps.preloadSource; var key = (0, _Media.getKeyFromSource)(source); var prevKey = (0, _Media.getKeyFromSource)(prevSource); var preloadKey = (0, _Media.getKeyFromSource)(preloadSource); var prevPreloadKey = (0, _Media.getKeyFromSource)(prevPreloadSource); if (this.props.setMedia !== prevProps.setMedia) { this.clearMedia(prevProps); this.setMedia(); } if (source) { if (key === prevPreloadKey && preloadKey !== prevPreloadKey) { // if there's source and it was the preload source // if the preloaded video didn't error, notify VideoPlayer it is ready to reset if (this.preloadLoadStart) { (0, _handle.forward)('onLoadStart', this.preloadLoadStart, this.props); } // emit onUpdate to give VideoPlayer an opportunity to updates its internal state // since it won't receive the onLoadStart or onError event (0, _handle.forward)('onUpdate', { type: 'onUpdate' }, this.props); this.autoPlay(); } else if (key !== prevKey) { // if there's source and it has changed. this.autoPlay(); } } if (preloadSource && preloadKey !== prevPreloadKey) { this.preloadLoadStart = null; // In the case that the previous source equalled the previous preload (causing the // preload video node to not be created) and then the preload source was changed, we // need to guard against accessing the preloadVideo node. if (this.preloadVideo) { this.preloadVideo.load(); } } } }, { key: "componentWillUnmount", value: function componentWillUnmount() { this.clearMedia(); } }, { key: "clearMedia", value: function clearMedia() { var _ref = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : this.props, setMedia = _ref.setMedia; if (setMedia) { setMedia(null); } } }, { key: "setMedia", value: function setMedia() { var _ref2 = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : this.props, _setMedia = _ref2.setMedia; if (_setMedia) { _setMedia(this.video); } } }, { key: "autoPlay", value: function autoPlay() { if (!this.props.autoPlay) return; var playPromise = this.video.play(); if (playPromise) { playPromise.then(function () { // Auto-play started })["catch"](function () { // Auto-play was prevented }); } } }, { key: "getKeys", value: function getKeys() { var _this$props2 = this.props, source = _this$props2.source, preloadSource = _this$props2.preloadSource; var sourceKey = source && (0, _Media.getKeyFromSource)(source); var preloadKey = preloadSource && (0, _Media.getKeyFromSource)(preloadSource); // If the same source is used for both, clear the preload key to avoid rendering duplicate // video elements. if (sourceKey === preloadKey) { preloadKey = null; } // if either the source or preload existed previously in the other "slot", swap the keys so // the preload video becomes the active video and vice versa if (sourceKey === this.prevPreloadKey && this.prevPreloadKey || preloadKey === this.prevSourceKey && this.prevSourceKey) { this.keys.reverse(); } // cache the previous keys so we know if the sources change the next time this.prevSourceKey = sourceKey; this.prevPreloadKey = preloadKey; // if preload is unset, clear the key so we don't render that media node at all return preloadKey ? this.keys : this.keys.slice(0, 1); } }, { key: "render", value: function render() { var _this$props3 = this.props, preloadSource = _this$props3.preloadSource, source = _this$props3.source, mediaComponent = _this$props3.mediaComponent, rest = _objectWithoutProperties(_this$props3, _excluded); delete rest.setMedia; var _this$getKeys = this.getKeys(), _this$getKeys2 = _slicedToArray(_this$getKeys, 2), sourceKey = _this$getKeys2[0], preloadKey = _this$getKeys2[1]; return /*#__PURE__*/(0, _jsxRuntime.jsxs)(_react.Fragment, { children: [sourceKey ? /*#__PURE__*/(0, _react.createElement)(_Media.Media, _objectSpread(_objectSpread({}, rest), {}, { className: _VideoPlayerModule["default"].video, controls: false, key: sourceKey, mediaComponent: mediaComponent, preload: "none", ref: this.setVideoRef, source: /*#__PURE__*/(0, _react.isValidElement)(source) ? source : /*#__PURE__*/(0, _jsxRuntime.jsx)("source", { src: source }) })) : null, preloadKey ? /*#__PURE__*/(0, _jsxRuntime.jsx)(_Media.Media, { autoPlay: false, className: _VideoPlayerModule["default"].preloadVideo, controls: false, mediaComponent: mediaComponent, onLoadStart: this.handlePreloadLoadStart, preload: "none", ref: this.setPreloadRef, source: /*#__PURE__*/(0, _react.isValidElement)(preloadSource) ? preloadSource : /*#__PURE__*/(0, _jsxRuntime.jsx)("source", { src: preloadSource }) }, preloadKey) : null] }); } }]); return VideoBase; }(_react.Component), _class.displayName = 'Video', _class.propTypes = /** @lends sandstone/VideoPlayer.Video.prototype */{ /** * Video plays automatically. * * @type {Boolean} * @default false * @public */ autoPlay: _propTypes2["default"].bool, /** * Video component to use. * * The default (`'video'`) renders an `HTMLVideoElement`. Custom video components must have * a similar API structure, exposing the following APIs: * * Properties: * * `currentTime` {Number} - Playback index of the media in seconds * * `duration` {Number} - Media's entire duration in seconds * * `error` {Boolean} - `true` if video playback has errored. * * `loading` {Boolean} - `true` if video playback is loading. * * `paused` {Boolean} - Playing vs paused state. `true` means the media is paused * * `playbackRate` {Number} - Current playback rate, as a number * * `proportionLoaded` {Number} - A value between `0` and `1` * representing the proportion of the media that has loaded * * `proportionPlayed` {Number} - A value between `0` and `1` representing the * proportion of the media that has already been shown * * Events: * * `onLoadStart` - Called when the video starts to load * * `onPlay` - Sent when playback of the media starts after having been paused * * `onUpdate` - Sent when any of the properties were updated * * Methods: * * `play()` - play video * * `pause()` - pause video * * `load()` - load video * * The {@link sandstone/VideoPlayer.Video.source|source} property is passed to * the video component as a child node. * * @type {String|Component|Element} * @default 'video' * @public */ mediaComponent: _propTypes["default"].renderableOverride, /** * The video source to be preloaded. Expects a `<source>` node. * * @type {Node} * @public */ preloadSource: _propTypes2["default"].node, /** * Called with a reference to the active {@link ui/Media.Media|Media} component. * * @type {Function} * @private */ setMedia: _propTypes2["default"].func, /** * The video source to be played. * * Any children `<source>` elements will be sent directly to the `mediaComponent` as video * sources. * * See: https://developer.mozilla.org/en-US/docs/Web/HTML/Element/source * * @type {String|Node} * @public */ source: _propTypes2["default"].oneOfType([_propTypes2["default"].string, _propTypes2["default"].node]) }, _class.defaultProps = { mediaComponent: 'video' }, _class); var VideoDecorator = (0, _compose["default"])((0, _ForwardRef["default"])({ prop: 'setMedia' }), (0, _Slottable["default"])({ slots: ['source', 'preloadSource'] })); /** * Provides support for more advanced video configurations for `VideoPlayer`. * * Custom Video Tag * * ``` * <VideoPlayer> * <Video mediaComponent="custom-video-element"> * <source src="path/to/source.mp4" /> * </Video> * </VideoPlayer> * ``` * * Preload Video Source * * ``` * <VideoPlayer> * <Video> * <source src="path/to/source.mp4" /> * <source src="path/to/preload-source.mp4" slot="preloadSource" /> * </Video> * </VideoPlayer> * ``` * * @class Video * @mixes ui/Slottable.Slottable * @memberof sandstone/VideoPlayer * @ui * @public */ var Video = exports.Video = VideoDecorator(VideoBase); Video.defaultSlot = 'videoComponent'; var _default = exports["default"] = Video;