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@enact/sandstone

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Large-screen/TV support library for Enact, containing a variety of UI components.

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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports["default"] = exports.SwitchDecorator = exports.SwitchBase = exports.Switch = void 0; var _kind = _interopRequireDefault(require("@enact/core/kind")); var _propTypes = _interopRequireDefault(require("prop-types")); var _compose = _interopRequireDefault(require("ramda/src/compose")); var _Spottable = _interopRequireDefault(require("@enact/spotlight/Spottable")); var _Touchable = _interopRequireDefault(require("@enact/ui/Touchable")); var _Toggleable = _interopRequireDefault(require("@enact/ui/Toggleable")); var _Icon = _interopRequireDefault(require("../Icon")); var _Skinnable = _interopRequireDefault(require("../Skinnable")); var _SwitchModule = _interopRequireDefault(require("./Switch.module.css")); var _jsxRuntime = require("react/jsx-runtime"); var _excluded = ["children", "css", "disabled", "selected"]; /** * Provides a Sandstone-themed pill-shaped toggle switch component. * * @example * <Switch /> * * @module sandstone/Switch * @exports Switch * @exports SwitchBase */ /** * Renders the base level DOM structure of the component. * * @class SwitchBase * @memberof sandstone/Switch * @extends sandstone/Icon.Icon * @ui * @public */ function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; } function ownKeys(e, r) { var t = Object.keys(e); if (Object.getOwnPropertySymbols) { var o = Object.getOwnPropertySymbols(e); r && (o = o.filter(function (r) { return Object.getOwnPropertyDescriptor(e, r).enumerable; })), t.push.apply(t, o); } return t; } function _objectSpread(e) { for (var r = 1; r < arguments.length; r++) { var t = null != arguments[r] ? arguments[r] : {}; r % 2 ? ownKeys(Object(t), !0).forEach(function (r) { _defineProperty(e, r, t[r]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(e, Object.getOwnPropertyDescriptors(t)) : ownKeys(Object(t)).forEach(function (r) { Object.defineProperty(e, r, Object.getOwnPropertyDescriptor(t, r)); }); } return e; } function _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; } function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == typeof i ? i : String(i); } function _toPrimitive(t, r) { if ("object" != typeof t || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != typeof i) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); } function _objectWithoutProperties(source, excluded) { if (source == null) return {}; var target = _objectWithoutPropertiesLoose(source, excluded); var key, i; if (Object.getOwnPropertySymbols) { var sourceSymbolKeys = Object.getOwnPropertySymbols(source); for (i = 0; i < sourceSymbolKeys.length; i++) { key = sourceSymbolKeys[i]; if (excluded.indexOf(key) >= 0) continue; if (!Object.prototype.propertyIsEnumerable.call(source, key)) continue; target[key] = source[key]; } } return target; } function _objectWithoutPropertiesLoose(source, excluded) { if (source == null) return {}; var target = {}; var sourceKeys = Object.keys(source); var key, i; for (i = 0; i < sourceKeys.length; i++) { key = sourceKeys[i]; if (excluded.indexOf(key) >= 0) continue; target[key] = source[key]; } return target; } var SwitchBase = exports.SwitchBase = (0, _kind["default"])({ name: 'Switch', propTypes: /** @lends sandstone/Switch.SwitchBase.prototype */{ children: _propTypes["default"].string, css: _propTypes["default"].object, /** * Disables Switch and becomes non-interactive. * * @type {Boolean} * @default false * @public */ disabled: _propTypes["default"].bool, /** * Disables animation. * * @type {Boolean} * @default false * @public */ noAnimation: _propTypes["default"].bool, /** * Sets whether this control is in the 'on' or 'off' state. `true` for 'on', `false` for 'off'. * * @type {Boolean} * @default false * @public */ selected: _propTypes["default"].bool }, defaultProps: { children: 'circle', noAnimation: false, selected: false }, styles: { css: _SwitchModule["default"], className: 'switch', publicClassNames: ['switch', 'selected', 'client'] }, computed: { className: function className(_ref) { var noAnimation = _ref.noAnimation, selected = _ref.selected, styler = _ref.styler; return styler.append({ animated: !noAnimation, selected: selected }); } }, render: function render(_ref2) { var children = _ref2.children, css = _ref2.css, disabled = _ref2.disabled, selected = _ref2.selected, rest = _objectWithoutProperties(_ref2, _excluded); delete rest.noAnimation; return /*#__PURE__*/(0, _jsxRuntime.jsxs)("div", _objectSpread(_objectSpread({}, rest), {}, { "aria-pressed": selected, "aria-disabled": disabled, disabled: disabled, role: "button", children: [/*#__PURE__*/(0, _jsxRuntime.jsx)("div", { className: css.bg }), /*#__PURE__*/(0, _jsxRuntime.jsx)("div", { className: css.client, children: /*#__PURE__*/(0, _jsxRuntime.jsx)(_Icon["default"], { size: "small", className: css.icon, children: children }) })] })); } }); /** * Adds interactive functionality to `Switch`. * * @class SwitchDecorator * @memberof sandstone/Switch * @mixes ui/Toggleable.Toggleable * @mixes spotlight/Spottable.Spottable * @hoc * @public */ var SwitchDecorator = exports.SwitchDecorator = (0, _compose["default"])((0, _Toggleable["default"])({ toggleProp: 'onClick' }), _Touchable["default"], _Spottable["default"], _Skinnable["default"]); /** * A Sandstone-styled component that looks like a toggle switch. * * `Switch` will manage its `selected` state via {@link ui/Toggleable|Toggleable} unless set * directly. * * @class Switch * @memberof sandstone/Switch * @extends sandstone/Switch.SwitchBase * @mixes sandstone/Switch.SwitchDecorator * @ui * @public */ var Switch = exports.Switch = SwitchDecorator(SwitchBase); var _default = exports["default"] = Switch;