UNPKG

@enact/sandstone

Version:

Large-screen/TV support library for Enact, containing a variety of UI components.

143 lines (141 loc) 6.33 kB
"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.ProgressButtonBase = exports.ProgressButton = void 0; Object.defineProperty(exports, "ProgressButtonDecorator", { enumerable: true, get: function get() { return _Button.ButtonDecorator; } }); exports["default"] = void 0; var _kind = _interopRequireDefault(require("@enact/core/kind")); var _propTypes = _interopRequireDefault(require("prop-types")); var _Button = require("../Button"); var _Icon = _interopRequireDefault(require("../Icon")); var _ProgressBar = _interopRequireDefault(require("../ProgressBar")); var _ProgressButtonModule = _interopRequireDefault(require("./ProgressButton.module.css")); var _jsxRuntime = require("react/jsx-runtime"); var _excluded = ["css", "children", "icon", "progress", "showProgress"]; /** * Provides Sandstone-themed progress button component. * * @example * <ProgressButton progress={0.5}>Progress</ProgressButton> * * @module sandstone/ProgressButton * @exports ProgressButton * @exports ProgressButtonBase * @exports ProgressButtonDecorator */ /** * Renders a sandstone-styled progress button. * * @class ProgressButtonBase * @memberof sandstone/ProgressButton * @extends sandstone/Button.ButtonBase * @extends sandstone/ProgressBar.ProgressBar * @ui * @public */ function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { "default": obj }; } function ownKeys(e, r) { var t = Object.keys(e); if (Object.getOwnPropertySymbols) { var o = Object.getOwnPropertySymbols(e); r && (o = o.filter(function (r) { return Object.getOwnPropertyDescriptor(e, r).enumerable; })), t.push.apply(t, o); } return t; } function _objectSpread(e) { for (var r = 1; r < arguments.length; r++) { var t = null != arguments[r] ? arguments[r] : {}; r % 2 ? ownKeys(Object(t), !0).forEach(function (r) { _defineProperty(e, r, t[r]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(e, Object.getOwnPropertyDescriptors(t)) : ownKeys(Object(t)).forEach(function (r) { Object.defineProperty(e, r, Object.getOwnPropertyDescriptor(t, r)); }); } return e; } function _defineProperty(obj, key, value) { key = _toPropertyKey(key); if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; } function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == typeof i ? i : String(i); } function _toPrimitive(t, r) { if ("object" != typeof t || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != typeof i) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); } function _objectWithoutProperties(source, excluded) { if (source == null) return {}; var target = _objectWithoutPropertiesLoose(source, excluded); var key, i; if (Object.getOwnPropertySymbols) { var sourceSymbolKeys = Object.getOwnPropertySymbols(source); for (i = 0; i < sourceSymbolKeys.length; i++) { key = sourceSymbolKeys[i]; if (excluded.indexOf(key) >= 0) continue; if (!Object.prototype.propertyIsEnumerable.call(source, key)) continue; target[key] = source[key]; } } return target; } function _objectWithoutPropertiesLoose(source, excluded) { if (source == null) return {}; var target = {}; var sourceKeys = Object.keys(source); var key, i; for (i = 0; i < sourceKeys.length; i++) { key = sourceKeys[i]; if (excluded.indexOf(key) >= 0) continue; target[key] = source[key]; } return target; } var ProgressButtonBase = exports.ProgressButtonBase = (0, _kind["default"])({ name: 'ProgressButton', propTypes: /** @lends sandstone/ProgressButton.ProgressButtonBase.prototype */{ /** * Customizes the component by mapping the supplied collection of CSS class names to the * corresponding internal elements and states of this component. * * The following classes are supported: * * * `progressButton` - The root component class * * @type {Object} * @public */ css: _propTypes["default"].object, /** * The icon content displayed with progress. * * @type {String|Object} * @default stop * @public */ icon: _propTypes["default"].oneOfType([_propTypes["default"].string, _propTypes["default"].object]), /** * A number between `0` and `1` indicating the proportion of the filled portion of the bar. * * @type {Number} * @default 0 * @public */ progress: _propTypes["default"].number, /** * Shows progress instead of text. * * @type {Boolean} * @public */ showProgress: _propTypes["default"].bool, /** * The size of the progress button. * * @type {('large'|'small')} * @default 'small' * @public */ size: _propTypes["default"].string }, defaultProps: { icon: 'stop', progress: 0, showProgress: false, size: 'small' }, styles: { css: _ProgressButtonModule["default"], className: 'progressButton', publicClassNames: ['progressButton'] }, render: function render(_ref) { var css = _ref.css, children = _ref.children, icon = _ref.icon, progress = _ref.progress, showProgress = _ref.showProgress, rest = _objectWithoutProperties(_ref, _excluded); return /*#__PURE__*/(0, _jsxRuntime.jsx)(_Button.ButtonBase, _objectSpread(_objectSpread({}, rest), {}, { css: css, children: showProgress ? /*#__PURE__*/(0, _jsxRuntime.jsxs)("div", { className: css.progressContainer, children: [/*#__PURE__*/(0, _jsxRuntime.jsx)(_ProgressBar["default"], { orientation: "radial", progress: progress, css: css }), /*#__PURE__*/(0, _jsxRuntime.jsx)(_Icon["default"], { className: css.icon, children: icon })] }) : children })); } }); /** * The ready-to-use Sandstone-styled ProgressButton. * * @class ProgressButton * @memberof sandstone/ProgressButton * @extends sandstone/ProgressButton.ProgressButtonBase * @ui * @public */ var ProgressButton = exports.ProgressButton = (0, _Button.ButtonDecorator)(ProgressButtonBase); var _default = exports["default"] = ProgressButton;