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@enact/sandstone

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Large-screen/TV support library for Enact, containing a variety of UI components.

72 lines (71 loc) 1.59 kB
.controlsFrame { position: relative; display: block; } .controlsFrame.hidden { will-change: opacity; opacity: 0; } .controlsFrame .mediaControls { text-align: center; direction: ltr; white-space: nowrap; } .controlsFrame .mediaControls > *:first-child { margin-inline-start: 0; } .controlsFrame .actionGuide { padding-top: 1.625rem; transition: opacity 0.2s linear; } .controlsFrame .actionGuide.hidden { opacity: 0; visibility: hidden; } .controlsFrame .moreComponents { position: absolute; left: 0; right: 0; height: 0rem; opacity: 0; } .controlsFrame .moreComponents.hidden { visibility: hidden; } .controlsFrame .moreComponents .moreButtonsComponents > * { margin: 0; margin-inline-start: 4.75rem; } .controlsFrame .moreComponents .moreButtonsComponents > *:first-child { margin-inline-start: 0; } .controlsFrame .moreComponents > :first-child { margin-top: 0.875rem; } .controlsFrame .button { height: 3.75rem; min-width: 3.75rem; margin: 0; margin-inline-start: 1.875rem; } .controlsFrame .button .client { padding: 0 0.375rem; } .controlsFrame:global(.neutral) .button .bg { border-radius: 2rem; } :global(.enact-a11y-high-contrast) .controlsFrame:global(.neutral):global(.highContrast) .button .bg { border-radius: 2rem; } .controlsFrame:global(.light) .button .bg { border-radius: 2rem; } .controlsFrame:global(.game) .button .bg { border-radius: 2rem; } :global(.green) .controlsFrame:global(.game) .button .bg { border-radius: 2rem; } :global(.orange) .controlsFrame:global(.game) .button .bg { border-radius: 2rem; }